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  3. Patch Notes 0.62.3 - 0.63.0

Patch Notes 0.62.3 - 0.63.0

A new dawn approaches...

New Features:

  • Custom 1v1 mode implemented
  • Reworked the Card Art Display system, addressing issues with the foil display.
  • Added foiled cards preview in the Active Ambushes screen.
  • Added new ways to navigate back to the main screen of the Merchant and Event menus.
  • Added reconnect and auto-reconnect system in tutorial matches.
  • Polished Avatar skins for Tyberiuth Ascended King and Yggron Elder Horror.
  • Added sounds for Legendary Play animations of Alaya, Celotlan, and UB44.
  • Reworked the visuals of the shutter plates in the Avatar stand.
  • Reworked the sorting Avatar damage and healing text feedback visuals.
  • Implemented the possibility to navigate back to the main screen of the Merchant and Event Pass menus.
  • Implemented a new Merchant screen.


Fixes:

  • Fixed the bug where the Seal Tree progress points wouldn’t be properly updated.
  • Fixed the sorting behaviour for the Achievements screen.
  • Fixed some grouping rules for the Challenge History.
  • Fixed the bug where the Find Match button text wouldn’t update properly.
  • Fixed some VFX bugs: General Buff, General Debuff, Vestige Snare, Oblivion Infested, General Can’t Move.
  • Fixed that some icons in the Shop could be clickable like buttons.
  • Fixed visual where the quest button remained lit after unclicking.
  • Fixed the visual bug where the Avatar traits card art wouldn’t be shown upon hovering.
  • Fixed the bug where the navigation arrows in Collection would be stuck.
  • Fixed the bug where triggered foiled ambushes were not shown as foiled.
  • Fixed the bug where the ambushes obtained by playing Klehx wouldn’t be shown in history.
  • Reworked the visibility of non-purchasable Event Pass items.
  • Added a message in the Shrine skin purchase popup if the item is only obtainable through Event Pass.
  • Fixed the card view switching to non-foiled in Collection when the foiled card is purchased.
  • Fixed the bug where different Avatar models would overlap in the Shrine.
  • Reworked the logic behind the visibility of non-purchasable Event Pass items.
  • Fixed the sorting behavior for the Achievements screen.
  • Fixed a bug where an Avatar skin would be selected after leaving and coming back to the Shrine screen.
  • Fixed some visual VFX bugs: General Buff, General Debuff, Vestige Snare, Oblivion Infested, General Can’t Move.
  • Fixed a visual bug with the transparency of the essence section of inactive cards.
  • Corrected the gain of some sound effects.
  • Reworked the sounds of the legendary cards Havoc and Kulr.
  • Fixed the bug where the navigation arrows in Collection would be stuck with a selection highlight.
  • Fixed the bug where the position of the text in the purchase confirmation pop-up wouldn't be consistently centered.
  • Fixed the visuals of the control settings buttons.
  • Fixed the scrolling behavior upon hovering over the Customization pop-up content.
  • Removed an upwards pointing arrow in the attribute selection screen.
  • Fixed the bug where ambient music wouldn’t be correctly played upon interacting with Deck Selection.
  • Fixed the visual bug where changing the skin of an Avatar in a copied deck would not show the same changes to the copies until the scene switch or game restart.
  • Fixed the bug where the name of the Event displayed Avatar skin wouldn’t show.
  • Disabled the Event purchase button in the Event Shop tab.
  • Updated the Credits.
  • Fixed the bug where the player would get an error when completing a quest upon having reached the maximum player level. Now the correct reward information will be displayed instead.
  • Fixed the bug where the Event would display the wrong currency upon trying to purchase it from the button in its own tabs.