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Avatar Showcase: Evie

Dear Denizens of Issilith!

Since the dawn of Phageborn, Avatars have played a key role in ensuring victory over the enemy. Their unique skills and traits can either be a good supplement to your deck or a focal point of your strategy. The way they are utilized depends solely on you. That's why it is prudent to know thy Avatars, not just the ones you play but the ones your opponents might play as well.

Evie, also known as the Sting of Issilith, earned her name thanks to her expertise in plots and deception. This assassin gained the favour of the Vestige high queen Arianna by helping her overthrow the previous Vestige queen, thus becoming her personal agent. She is also the leader of the Death Petals, an elite group specialized in infiltration and assassination. They are oftentimes tasked with eliminating any covenants that are deemed unworthy or particularly dangerous and threatening to the current agenda of the Vestige. Evie is no stranger to the use of charms and curses in her quest to dispose of anything that stands in the way of her and her goals. Take everything you hear from her with a grain of salt, as it is always possible that she is keeping her true intentions for herself...

Evie's special skill, Allure, allows her to relocate all non-local enemy Avatars. If your enemy ever finds themself in the opposite lane, hiding behind their units, thinking they are safe with their 1 or so HP, even though their other lane lacks any blockers, you can always Allure them to that lane and make the finishing blow and subdue them.
Like all other Avatars, she also has three traits you can choose from and which can greatly affect the way you play. If you choose Viper's Edge as her trait, Evie will get caustic 1 and lose 1 power while attacking Avatars. This trait synergizes well with cards like Festering Boltus, whose power increases by 2 every time you place an acid counter on any enemy target. Nerve – Racking Poison on the other hand will reduce Avatar's energy by 1 until your next turn every time Evie attacks them. This trait is very useful against Caster type Avatars and energy heavy decks, or simply if you wish to force your enemies to level energy one extra time so they can use their Avatar skill. If you instead opt for Healing Toxins, Evie will become more durable because every time acid deals damage to an enemy unit, Avatar or Core, Evie is healed by 1. Since the whole faction revolves around mechanics that synergize with Acid, that trait shouldn't be hard to activate.

Whatever your choice may be, don’t forget to have fun! Which trait do you prefer to pick when playing Evie? Feel free to comment below or join our Discord channel (Discord) and share your experiences and desires with other Residents of Issilith!

Yours truly,
Games Revolted