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Card Art Showcase: Pholgist Dervish

Dear Denizens of Issilith!

Issilith is home to many creatures, so it’s needless to say that some are good, and some are bad. And you can’t talk about bad creatures if you don’t speak of fiends. Part of them will bother you only if you cross your path with them, while others will have no problem hunting you down. While their motifs can differ, the result will usually be the same for their prey - bad.

Pholgists, a subrace of Pholgons, are lesser demons that enjoy possessing near-death creatures and giving them new life. While that may not seem so bad itself, the reason why they do it is the disturbing part.
Pholgists are both malicious and patient, a truly deadly combination. Once they’ve set their eyes on the next settlement to raid, they will hide near it for weeks, performing their dark rituals. If left unchecked, they can even invoke a meteor from the sky and obliterate the settlement, creating the perfect playing ground. You can find them revelling in such destruction, dancing on the charred ground, and blowing each other up in the most explosive ways. And all of that just for kicks and giggles.
These situations occur so frequently that almost every settlement now has a special scouting party that searches for these vile creatures, hoping to stop them before it’s too late.

Pholgist Dervish is one of those vile creatures. This 4-cost neutral unit has 2/5 stats and swift, meaning it can attack after it moves. To make things even worse, every time Pholgist Dervish changes zone, it will deal 2 damage to the enemy Core, regardless of the blockers! This creature truly has only mischief and destruction on its mind.

What is your favourite fiend-type unit in PHAGEBORN? Feel free to comment below or join our Discord channel (Discord) and see what our Residents of Issilith have to say!

Yours truly,
Games Revolted

LORE: Why do Zyxls hate Primuses? (The Divide)

“The lives of Mother Issilith’s creatures are all connected, my child. Every action has its consequence, and often, for one to get what it wants, the other has to lose. The same thing happened during The Divide when the Icy Frontier began to stand on its own, and the big feud between small creatures with huge egos was born...”

At the southmost part of the Issilith, the Icy Frontier lies. This ice-bound vastness shrouded with permafrost and the barren lands brings no comfort. On the top of the highest peak, where the ice is charged with mana, the Primuses reside. A long time ago, this place was a part of Solgard. But in the time of the Dragon War, when the Drakkorith nation wanted to expand their mighty Empire, the Primuses just didn’t want to be a part of this worldly affair. But the solution to their problems was nowhere in sight…

Being a Primus is not a destiny one simply chooses. One is either born with this potential or not. Lythrik, a small Zyxl, was one of the creatures who had great potential. At least for a Zyxl. So he set out on a journey to find the Primuses and see if he was chosen to become one of them. That would be such a great honour! Once he found them, it turned out that he had a gift to gaze into the Web itself - a quality all Primuses had. Lythrik was praised among his kin, and such a hero in their midst must have an honorary title! So he became known as Lythrik the Smartest. Even though he may be the smartest of Zyxls, no matter how hard he tried, he just couldn’t impress the Primuses. He spent years training and trying to prove himself so they would accept him and make him one of his own. But that day never came.
At least until he overheard them talking about how bothered with other races they are. They only yearned for peace so they could dedicate themselves to magic. Maybe he can’t impress them with his magical prowess, but he is The Smartest of the Zyxls after all. He was confident he could find a solution. And the little Zyxl did. His great idea was to separate the Primuses from the rest by splitting the continent. Such a crazy idea never crossed their mind before. Although it seemed impossible, the Primus are powerful creatures, and if anyone could cast such an incredible spell, it would be them. But a spell of that magnitude needed a powerful catalyzer. So the elders helped Lythrik to find a suitable one. It had to be strong, pure, and easily accessible because they need a lot of it. Luckily for them, they didn’t have to look for long. All they needed were large quantities of purified gold.

Drunken with their praises for finding the solution, Lythrik gave away the locations where they could find it - inside the Zyxl gold strongholds. Because if there is one thing that Zyxls love more than themselves, it’s gold, and he knows exactly where they are. However, poor little Lythrik didn’t think about the consequences that revealing such information would entail. When he realised what he had done, it was already too late. The Primuses created superior constructs that would help them raid these strongholds so they could grab as much gold as possible. The Zyxls didn’t stand a chance against these powerful spellcasters and their craftsmanship. Their weak resistance was easily broken and the raids were a success, the Primuses had enough gold to perform their ritual. And so they did. They split the part of Solgard and drifted from the mainland. That part became known as the Icy Frontier, while the part of Solgard where The Divide happened is today known as Glaciris.

After the ritual, all the gold used turned to ash, and it wasn’t long until the Zyxls learned that it was Lythrik, the one they praised so much, the same one that betrayed them. So Lythrik was branded as a traitor and exiled from their empire. And from that day forth, he was known as Lythrik, Not the Smartest. Unable to go back to his kin, Lythrik stayed with the Primuses, living in his shame, neither a Primus nor a part of Zyxl.

“Who could have known that such a small and simple creature could influence the world on such a scale? To this day, Zyxls never forgave Primuses for their misdeeds. And while they know they can’t go head-to-head with them, they’re content with stealing from them. They will take at least twice as much as the Primuses stole from them! A small justice for their suffering..”

Team's Favourite Cards V

Dear Denizens of Issilith!

Sometimes, the reason why a card is the dev’s favourite is a combination of great effect and a little bit of humour. Just as our dear Ivan said when asked why is Wishgranter his favourite card.

TEAM MEMBER: Ivan Horvatin (Fullstack Developer)
FAVOURITE CARD: Wishgranter

“I will carry out your final wish.”

Wishes, desires, and other strong feelings have a very powerful aura which can be sensed by Ascended that are in tune with their surroundings. For them, those feelings have almost mystical properties. The ones more attuned to their allies and their feelings can tap into that aura and use it if the feeling was potent. Powerful feelings tend to linger even after death. They can even be so strong to hold the spirit from moving on. If the worst happens, Wishgranter will do its best to carry out the ally’s final wish so its spirit can continue its journey.

Wishgranter is a 2/1 Ascended unit that costs 2 essence. Even though its stats aren’t that great, its effect makes a Wishgranter a great card to have in your Ascended deck. If you have at least 2 points in leadership when you play this card you can target a local friendly unit with lastwish and trigger it without destroying the card.



WHY: “Why is Wishgranter my favourite card? Well, because it grants wishes! Just think about it, you can target a legendary card with an awesome lastwish and activate it. Take Khaina as an example. Applying Wishgranter’s effect to her will let you have more than one Havoc in your deck. In an ideal environment, since you can have up to 3 Wishgranters in your deck, you can have up to 4 Havocs in your deck! How OP is that?”

What is your favourite lastwish effect? Comment below or join our Discord channel (Discord) and share it with us!

Yours truly,
Games Revolted

Avatar Playstyle: Theodora

Dear Denizens of Issilith!

As a Leader Avatar, Theodora is here to test your mettle. While her kit may not be as straightforward to utilize as the ones you can expect from Warrior Avatars or even some other Leaders, it's the beauty of her mysterious ways that lets you calculate and manipulate the board in the same way she manipulated her way to the top of the Vestige society.

If you're a meticulous planner like Theodora, you know how important every move is. For her, life is like a game of chess, every move has to be carefully planned to achieve victory. Theodora's Avatar Skill, Bind, is a really interesting tool to have at your disposal. It can help you control the lane state of the game by allowing her to deny the move action for any one local unit until your next turn at the cost of 3 energy.
Once you've decided to truly understand Theodora and become a real thorn in your opponent's side, you'll be able to choose one of her three traits. Her first and starting trait is called the Thorned Link. With this trait, planning where you're going to end your move means a lot, as this trait will give a random local friendly unit a +1 power for the duration of your opponent's turn. Theodora's second trait, Queen of Thorns, will give you +1 leadership from the start of the game. Depending on your deck and playstyle, this trait can be suitable for you, unlocking the lowest leadership threshold from the start of the game and giving you a bit more leeway in terms of levelling your attributes. Vengeful Presence, the last of Theodora's traits, will locally spawn a Spirit of Vengeance whenever Theodora is subdued. Theodora's spirit lives regardless of her physical body, so this unblockable 3/3 unit is here to help you make things right.

No matter which path you decide to take, taking advantage of two lanes and their restrictions is what makes a difference with Theodora. To fully utilize her and her kit you need to have a good understanding of the game mechanics and solid deck-building skills. And even though she is not the most beginner-friendly Avatar, if you master her thorny ways, no one will be able to stand against you.


Join our Discord channel (Discord) and stay in the loop with both tips and news from the world of PHAGEBORN.

Thorns truly,
Games Revolted

Avatar Lore: Theodora

Dear Denizens of Issilith!

What would you do if you were the one punished for the sins of your parents?

Exiled from the Vestige society because of her parent's crimes, Theodora had to learn how to fend for herself at a very young age. But to her, the injustice she was inflicted upon soon became her biggest driving force. She swore to herself that she will make things right. No one will take away from her what she deserves. And she was more than willing to fight for it.
So she plotted her revenge. In the endless game of the immortal Vestige witches, power and influence are what counts. And even though her parents were no more, she could still use a few of their old connections and collect some favours.
Theodora utilized every single resource at her disposal. Using her wits and resolve she quickly climbed through the ranks, and soon, she was powerful enough to start her covenant. After that, she only had to wait until one of the leading covenants began to lose its footing in the intricate web of Vestige politics. And there was one covenant in particular whose fall would mean the world to her – the one responsible for her family's exile.
At the first sign of its waning power, Theodora seized the opportunity and instated her covenant as the new powerhouse among the Vestige.
This didn't go unnoticed among the Vestige and Theodora was bestowed with the gift of immortality by the High Queen of the Vestige.

Villain in the eyes of some, but a hero in her own story. No matter which side you're on, her feats are not to be diminished. Theodora went through mud and thorns in life only to rise above all adversities she faced. She truly is the Daughter of Thorns.
And mark her words, she will not stop until everyone responsible get what they deserve. Her revenge has just begun.

If you haven't already, join us on our Discord channel (Discord) and dive into PHAGEBORN together with our Residents of Issilith!

Yours truly,
Games Revolted