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Card Art Showcase: Klehx, The Eye of Subterfuge

Dear Denizens of Issilith,

“He sees without being seen and has a tendency to come at you from all sides at once.”

For the Oblivion, the sands of time take on an entirely different significance, Klehx, known as The Eye of Subterfuge, weaves a web of intrigue like no other. To Klehx, the past, present, and future are not linear concepts but rather malleable resources ripe for manipulation. With an unsettling penchant for exploiting the regrets and missteps that mar an individual's history, he delves into the memories of his adversaries, wielding their own inner demons against them. It's as if he breathes life into the ghosts of their past, recreating scenarios they'd much rather forget. These vivid illusions, crafted with sinister finesse, blur the boundaries between reality and nightmare, leaving those who face him to question whether he can, in fact, conjure the past itself. One thing is certain: when confronting Klehx, vigilance becomes an absolute necessity, for beneath his enigmatic facade lies a formidable enforcer of the Oblivion's shadowy machinations.



Klehx is not only a master of psychological manipulation but also a formidable presence on the battleground. With a power of 3, a robust health of 4 and only at a cost of 5 essence making him a formidable force. On play when Klehx enters the battle, he can obtain up to four different copies of ambushes that were played previously during battle. His formidable ability adds an element of surprise to his already mysterious arsenal.

Intriguing and enigmatic, Klehx combines psychological manipulation with battleground prowess, making him a force to reckon with in the ever-shifting landscapes of PHAGEBORN. Join the community on Discord and embark on epic adventures in the world of PHAGEBORN!

Yours truly,

PHAGEBORN team

Card Art Showcase: Ubbu Mechanic

Dear Denizens of Issilith,

“Ubbu automatons can almost rival the Klexrav ones, but the diminutive engineers do not guard their craft so ferociously. In fact, they thrive in sharing their know-how for the common good, an exceedingly rare occurrence on Issilith.”

The Ubbu Mechanics are an ingenious and resourceful bunch, renowned across the land for their engineering prowess. These brilliant engineers and master craftsmen are the very embodiment of precision and innovation. With their nimble fingers and keen minds, they delve into the intricate world of technology, conjuring up an impressive array of gadgets and machines. These creations not only serve their own insatiable curiosity but are also sought after by others, provided they can afford the Ubbu's craftsmanship. Their custom-made machines are prized possessions, fetching top coin on the open market. What sets them apart is their unwavering dedication to their craft; they'll craft anything for their patrons, be it advanced farming equipment or deadly war machines, all without batting an eye.



The Ubbu Mechanics, despite their diminutive stature, are no pushovers when it comes to battling in the PHAGEBORN battleground. These crafters, sporting a modest cost of 3, exhibit surprising resilience with a health pool of 3. They may not be physically imposing with a power of 2, but they more than make up for it with their invaluable skills. Upon joining the fray, their arrival alone is a boon, as they instantly heal your Core for 3, proving that even in the heat of battle, they're never far from their beloved machines and gadgets.

For the Ubbu Mechanics, the creation itself is their art, and they harbour no moral qualms about how their inventions are ultimately utilised. Join the community on Discord and embark on epic adventures in the world of PHAGEBORN!

Yours truly,

PHAGEBORN team

The Position of Magic in Drakkorith Society

Any scholarly musing on our great people, the Drakkorith, would be remiss not to mention the connection we have with our magic. As this gift is fuelled by the strength of our emotions, it is an intrinsic part of us and our society. In detail, the power of an individual’s display of magic relies entirely on the intensity of the specific emotion nourishing it in that moment. As such, that very emotion will become drained while the power acts as a leech upon it. Once this emotion has weakened over time, the Drakkorith wielding the magic will have to restore it, whether through placing themselves in a situation that raises the feeling within them, or submerging themselves in their own memories. In fact, in cases where a Drakkorith experiences a prolonged use of magic, the lethargy this causes may only be cured by intense meditation.

However, this is the very reason magic should not be used lightly. The truth of the matter is that Drakkorith society at large heavily frowns upon the excessive use of magic for personal use. Not only is it a poor strategy to diminish more negative emotions, but the overutilization of magic can be incredibly addictive for an inexperienced, untrained individual. Those Drakkorith that are professionally trained in the skill of magic know how to correctly balance their power and the integrity of their emotions. This can especially be seen on the battlefield, where with enough concentration they are capable of sustaining their power via the passion for battle the combat is constantly fuelling. Nonetheless, it is important to note that not all types of magic can be fuelled by every emotion, which experts in the craft know to take into account.

One type of magic which is not often utilised by our race is the art of firebreathing. The obvious reason behind this is that the act is considered heretical, due to being a sacred ability of the old Dragon Gods, and thus belonging to them alone. It was once used more regularly in the old days, but the Drakkorith wish to leave their primitive, barbaric past behind them, becoming more respectful to the sacrality of firebreath and no longer using it in vain.

Though Drakkorith culture is known for the value we place in substantial, tangible things like our physical strength, martial prowess, weapon mastery, and combat skills, magic remains respected alongside this. Those Drakkorith who chose to pursue the more arcane arts would commonly be taught a type of basic fire magic known as wildflame. Specifically, a spellweaving sect called the Emberith Order specialized in this craft for many purposes, including and especially offensively. Combat, alongside knowledge and honour, will always be the priority for the Drakkorith.

However, the Emberith Order also excelled in manipulating the wildflame for use in engineering as well. They’ve been responsible for the conception of techniques and mechanisms that allow for the conjuration and maintenance of the flame without the need for continuous casting. This, of course, included hammers, axes and even shields with a constant source of heat and light, able to add fire damage to their offensive output.

Another special kind of magical technique the Drakkorith fuels and empowers via combat is known as ‘Seismic Shock’. Although, it is not in fact traditional magic, but instead an amplifier to their natural skills. Drakkorith soldiers can slam the ground in such a manner that they send focused shockwaves to unbalance enemies and open their defences, leaving them vulnerable to attacks. As always, our people know how best to boost their boons in battle. This is something that always rings true when it comes to our use of magic.

The Divine Dragon Trinity

“Since the times of the first Drakkoriths, faith was one of the foundations on which the great Drakkorith nation grew. Religion became so entangled with their lives that Drakkoriths now need it to function as a society. It is the core of their culture, their way of life. Though, unlike some other nations, Drakkoriths were never slaves to their gods for millennia...“

In the beginning, the Drakkorith pantheon held numerous deities. Gods are Drakkoriths' patrons, and they thrive on the faith and zeal of their followers. The more followers a god has, and the more fanatical they are, the more power will that god have. But the masses of followers aren’t the only ones that can influence change. Since religion is such an essential part of the Drakkoriths’ life, sometimes their monarchs will subtly change the religious tapestry to suit their needs. After all, most Drakkorith civilians are nothing if not pragmatic, so if their King asks them to swear allegiance to a specific god, and makes sure his subjects are fed and safe in the process, they will trust and follow him.
As time passed by, three dragon gods rose above all others and occupied the top of the Drakkorith pantheon. Harigazz, Reva, and Versilion became a Divine Dragon Trinity worshipped by the whole Drakkorith nation.

Versilion, the golden God of War and Order. Also known as the most stoic of all the dragon gods. It is said that Versilion could not be provoked, no matter what. After all, the root of his teachings is discipline. For Versilion, power is meaningless without discipline. It will only lead you to chaos. But discipline... Discipline will bring you balance. Most of the Drakkorith army follows the teachings of Versilion. But their importance applies to the whole Drakkorith society, as the Drakkoriths refuse to go back to their barbaric roots. Versilion’s most devoted follower is Tyberiuth, the younger son of King Harkon. While known for his restraint and discipline, Tyberiuth always showed respect towards other dragon gods and their teaching. Because might may win you a fight, but discipline and order will win you wars.

Harigazz. The black and red dragon God of Power. Name that instils fear in a person’s heart. Those who earned his blessings will stop at nothing until they crush all of their enemies. Cunning and ruthless, this God is not above using any means necessary to achieve his goals. Even if it means stepping on the toes of his siblings, Reva and Versilion. One of Harigazz’s biggest proponents is Ozzordomu, the older son of King Harkon.

Reva is a green dragon deity, Drakkorith God of Salvation, known also as the Mother of Genesis. Unlike the teachings of Harigazz, those of Reva talk about the value of life and promote benevolence and life in harmony, with not just other creatures, but the planet as well. Thanks to her flexible doctrines and soothing teachings, many who have found themselves in need found their place under her wings. Zannareth, Archon of Reva, is one of her most prominent disciples, the one that fully understands the essence of her teachings.

“While most gods will leave the mortal world to change naturally, some will do all in their power to sway the current in their favour. But we will not dive deeper into the chaos that arises in the pantheon, my child. Let the divine rest, at least for now…”

Drakkorith Military Organization

„Issilith… To conquer such a gargantuan world one must be strong. Drakkoriths are a nation that came the closest to achieving that goal. It is said that the Drakkorith history is as long as it is bloody, and given that the Drakkoriths are a proud military race, one can only presume how long they are walking on this planet.“

When one talks about the Drakkorith the first image that comes to mind is that of the strong military and proud warriors. And one wouldn’t be wrong. Even during the times when Drakkoriths were mere hotheaded savages driven by impulses, what they valued most were strength and honour. As their culture evolved, so did the way they exhibited their strength. While remnants of their past can still be seen in their love for the good old Arena fights, most Drakkoriths will find their purpose in the army and their passion in fighting for the glory of the Empire. So it really shouldn’t be a surprise that the Drakkorith military is one of the most organised military powers in all of Issilith. It consists of numerous military branches, many of them specialised in their field, that count much more than hundreds of thousands of souls among their ranks.

Praetors
Praetors are the most elite military group in the Drakkorith army. They are considered the absolute pinnacle of the military hierarchy, embodying all the virtues and abilities of the finest Drakkorith warriors. To become a Praetor, one must undergo a rigorous training regime. Not just do they have to master all standard military skills, but also become proficient in the skill sets of more specialised units.
Their weapons are those of the highest quality, made of a rare ore mined from the heart of the Drakkorith Empire. Praetors prefer to use weapons that can be wielded both as a one-handed and a two-handed weapon so they can adjust their strategy accordingly. The weapon will be wielded as two-handed in situations when things require brute force or with the shield in situations where a more defensive approach is needed. You can usually see them wielding a bastard sword or some sort of a polearm, its type depending on the Praetor’s personal preference.
Praetors wear their massive golden armour effortlessly. It’s custom-made to fit them perfectly, and they wear it constantly, not just when they train but eat and sleep too. It practically becomes a part of them, adding defence without losing on speed, stamina, and agility. All that combined makes Praetors a force to be reckoned with.

Sentinel Squad
If the Praetors are referred to as the pinnacle of the Drakkorith military, the Sentinel Squads can be considered the foundation of it. Mostly armed with standard weapons, they usually carry a hammer and steel shield or polearm. They also have a secondary melee weapon, a small poleaxe or a baton. While their armour borders on heavy, it’s not full plate. Sentinels spend a lot of time on their feet patrolling, so it wouldn’t be convenient to have anything heavier than a breastplate.
As they are by far the most numerous Drakkorith unit, their count goes over hundreds of thousands, so it shouldn’t be a surprise that there are tiers and ranks even among them. While most of them are assigned to town militia duties or patrol routes, the more experienced ones that proved their loyalty can even rise to the position of palace guards or become a part of royal security.

“My child… Praetors and Sentinels are just two of the many cogs in the well-oiled machine called the Drakkorith army. But that machine can influence the internal affairs of such a grand Empire. Especially if it is intertwined with another fundamental element of the Drakkorith culture - religion. ”