Patch Notes 0.62.3 - 0.63.0
A new dawn approaches...
New Features:
Fixes:
New Features:
- Custom 1v1 mode implemented
- Reworked the Card Art Display system, addressing issues with the foil display.
- Added foiled cards preview in the Active Ambushes screen.
- Added new ways to navigate back to the main screen of the Merchant and Event menus.
- Added reconnect and auto-reconnect system in tutorial matches.
- Polished Avatar skins for Tyberiuth Ascended King and Yggron Elder Horror.
- Added sounds for Legendary Play animations of Alaya, Celotlan, and UB44.
- Reworked the visuals of the shutter plates in the Avatar stand.
- Reworked the sorting Avatar damage and healing text feedback visuals.
- Implemented the possibility to navigate back to the main screen of the Merchant and Event Pass menus.
- Implemented a new Merchant screen.
Fixes:
- Fixed the bug where the Seal Tree progress points wouldn’t be properly updated.
- Fixed the sorting behaviour for the Achievements screen.
- Fixed some grouping rules for the Challenge History.
- Fixed the bug where the Find Match button text wouldn’t update properly.
- Fixed some VFX bugs: General Buff, General Debuff, Vestige Snare, Oblivion Infested, General Can’t Move.
- Fixed that some icons in the Shop could be clickable like buttons.
- Fixed visual where the quest button remained lit after unclicking.
- Fixed the visual bug where the Avatar traits card art wouldn’t be shown upon hovering.
- Fixed the bug where the navigation arrows in Collection would be stuck.
- Fixed the bug where triggered foiled ambushes were not shown as foiled.
- Fixed the bug where the ambushes obtained by playing Klehx wouldn’t be shown in history.
- Reworked the visibility of non-purchasable Event Pass items.
- Added a message in the Shrine skin purchase popup if the item is only obtainable through Event Pass.
- Fixed the card view switching to non-foiled in Collection when the foiled card is purchased.
- Fixed the bug where different Avatar models would overlap in the Shrine.
- Reworked the logic behind the visibility of non-purchasable Event Pass items.
- Fixed the sorting behavior for the Achievements screen.
- Fixed a bug where an Avatar skin would be selected after leaving and coming back to the Shrine screen.
- Fixed some visual VFX bugs: General Buff, General Debuff, Vestige Snare, Oblivion Infested, General Can’t Move.
- Fixed a visual bug with the transparency of the essence section of inactive cards.
- Corrected the gain of some sound effects.
- Reworked the sounds of the legendary cards Havoc and Kulr.
- Fixed the bug where the navigation arrows in Collection would be stuck with a selection highlight.
- Fixed the bug where the position of the text in the purchase confirmation pop-up wouldn't be consistently centered.
- Fixed the visuals of the control settings buttons.
- Fixed the scrolling behavior upon hovering over the Customization pop-up content.
- Removed an upwards pointing arrow in the attribute selection screen.
- Fixed the bug where ambient music wouldn’t be correctly played upon interacting with Deck Selection.
- Fixed the visual bug where changing the skin of an Avatar in a copied deck would not show the same changes to the copies until the scene switch or game restart.
- Fixed the bug where the name of the Event displayed Avatar skin wouldn’t show.
- Disabled the Event purchase button in the Event Shop tab.
- Updated the Credits.
- Fixed the bug where the player would get an error when completing a quest upon having reached the maximum player level. Now the correct reward information will be displayed instead.
- Fixed the bug where the Event would display the wrong currency upon trying to purchase it from the button in its own tabs.