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Poggers News

UPDATE 0.65 - Several Fixes and Changes Including Easier To See Flashing Target Cobras With Super Bunny!

In this update, I've addressed some bugs reported by Hibachi on the forums and also found a few other issues and made changes to hopefully improve the overall experience with Poggers!

In this update:

- A bug was stomped that sometimes caused no flashing target snake to be available when you ate a carrot and went into Super Bunny mode

- A bug was fixed that prevented you from being rewarded with the "Vigilante Bunny Cobra Vanquisher" Steam achievement for destroying every cobra on the screen on a single level

- You should now properly be rewarded with the "Achieved Level 2", "Achieved Level 5", and "Achieved Level 10" Steam achievements for making it to these levels

- Fixed an issue that would cause no carrots, hawks, or Honey Boo the pink female bunny to spawn if you ever paused the game and then resumed the game. The pause feature should now work as intended without risk of sabotaging the game

- Fixed an issue that would allow a player to collect a carrot and race the bunny home to a cave, and then collect a new carrot to cause TWO target bunnies on the screen during the Super Bunny power ups

- Fixed an issue that would sometimes cause your bunny to die when smashing the proper target snake while in Super Bunny mode

- The look of the target cobra is now much easier to recognize whenever you are in Super Bunny mode after eating a carrot

- You'll now be rewarded with bonus points for completing each level. This score will be shown after you complete a level (filling all six caves at the top of the screen with Poggers bunnies). The score is 10,000 points multiplied by the level you just completed (ie 10,000 points for completing level 1, 20,000 points for completing level 2, 30,000 points for completing level 3 and so on..)

- Movement should be a little faster and more responsive as I've reworked the code and increased the speed on the bunny jumping animations slightly

- The cobra rage (speed increases of the same colored snakes when you destroy a snake with Super Bunny) has been reduced

- Crossing the river should now be a little easier as I've fixed some of the jumping onto log situations that would previously have resulted in splashes and death cries from Poggers. You'll now notice that Poggers can jump onto the very end of a log and be safe with some of his body hanging over the end.

- The large logs in the middle of the river should no longer touch or collide with each other


With this update, there has been a lot of little issues and changes made and these changes have not been thoroughly tested yet. PLEASE use my bug reporting thread on the forums for this game to post any new problems, bugs, or anything that you might find wrong. Sometimes fixing little bugs causes other little problems or even bigger issues such as a game breaking fatal error etc.

Thanks for reading this and I hope you like the changes I've made in this update! Let me know with a comment below! =)


UPDATE 0.64 - Poggers Now Shows Top 20 High Scores In The Game Over Screen

This is great news and something that I've wanted to implement into my other Steam games in the past but never could quite figure out.

Tonight, I finally broke the ice.. and as usual - it was a silly little thing I was over looking preventing me from being able to show the overall high score list in my previous Steam games.

For now, it simply shows your score at the Game Over screen and shows you the top 20 high scores and Steam user names who scored them. You'll know what score you need to achieve to put yourself at whatever top 20 spot you might strive for. In the near future, I intend to enhance this to show more detailed information and also offer you the ability to compare your score to your personal Steam friends and more.

..Also, expect to see this feature in all of my previous Steam games Rock 'N Roll, Laser Ball, and FAN'CIE VEER! soon!

The following changes were also made to Poggers in update 0.64:

1) The human facial "poggers" facial expression has been removed and replaced with an emotional bunny rabbit face when you get a bunny home to a cave.

2) Visual changes have been made to the introduction screen to make it look more clean and polished.

3) The rage speed of all same color cobras has been increased whenever you vanquish a cobra with the carrot 'Super Bunny" attack. This has also been better explained in the "How to Play" instructions accessed from the introduction screen.

4) Sometimes the yellow cobra on the big log in the river would be seen momentarily moving on the water instead of the log. This has been fixed.

5) Jumping while on a river log will now be be smaller, safer, and more predictable sized jumps than before.

6) Your bunny will now make a splat visual effect if you smack into a wall instead of jumping into an available open cave.

7) The flying hawk can no longer grab you if you've just spawned a new bunny. Be careful however as you only have two seconds to move if the hawk happens to fly right over your spawn location!

8) The +50 point evasion bonus now happens a little more frequently than before, but still shouldn't be too easy to full off and usually involves risky and very dangerous movement around the cobras.

9) The small logs in the river have had the small green leaves removed as some people commented that they could see the river through the logs. This was not the case, what was though of was see-through river water was actually green leaves, but they were so small it made it hard to see. The small logs should now look more "solid" and less "see through" in parts.


Thanks for reading and/or playing "Poggers" and I hope you are enjoying it! =)

Poggers is Live! ...POG CHAMP!

I'm really proud to release Bun-Bun Poggers for you all to play with, to cuddle with, and to NEVER let die! ..Please don't kill "Bun-Bun"!

No, really, this game has been a lot of fun to make and I hope you all enjoy it! I look forward to seeing any videos, livestreams, and/or reviews of my fourth Steam game with Mr Bun-Bun!

I understand and fully expect some little bugs and balance issues that I have every intention of correcting but please post any suggestions or problems you experience in the forums! ..Thank you!

Have a good one all and remember to eat your carrots! =)


Disclosure: No Bun-Buns, Honey Boos, or cobras were harmed in the development of "Poggers"!