1. Space Scavenger
  2. News
  3. RELEASE DAY!!! 1.0 UPDATE!

RELEASE DAY!!! 1.0 UPDATE!

New Stuff

[h3]A new sector! [/h3]
  • There is now a final fourth sector after the fire sector!
  • 3 planet types
  • 5 new enemies

[h3]New modules[/h3]
  • Scavenger Drone - Unique
  • Quantum Shield - Unique
  • Shurikens - Ammo weapon
  • Grenade Launcher - Ammo Weapon
  • New shields to replace the previous shield - Now with angles!

[h3]New ship model skins[/h3]
  • Cube
  • Discs
  • Cabin
  • Arc
  • Cables

[h3]Hangar play mode[/h3]
  • Hangar changes, old ships will be lost. Sorry. :(
  • For now, the Hangar play mode is simply the same mode again, like taking the ship for a victory lap or even taking a defeated ship and getting a head start! Use this mode to maybe make some adjustments or build crazy big. (We take no responsibility for you building bigger ships than reasonable. :D)
  • You can't take that second ship out a third time though, that would quickly get a bit too ridiculous!

[h3]Achievements![/h3]
  • We have added 30 Steam Achievements! We got many great suggestions in our Discord server, not all of them made it in unfortunately. Maybe in an upcoming patch.

[h3]Other changes[/h3]
  • Adjustments to the weapon drops, early game weapons drop for longer and more advanced weapons are pushed back to a little later.
  • Improved Drone behaviours
  • Hangar ships can now be rotated to view them from all angles
  • Crystals collected that add up to your total for ship skins are animated in the game over screen

[h3]Visual improvements[/h3]
  • New Drone visuals
  • New Maggot hive visuals
  • New Artillery visuals
  • Resume buttons in menu match the sector of the save file
  • Projectile bounces a bit prettier and world-dependant
  • Small sword visual and sound effect adjustments
  • Boomerangs deal more consistent damage and sound effect
  • Improved enemy hit and death effects
And a lot more more balance changes and visual improvements etc



The end of Early Access does not mean we will stop supporting the game, we will listen to feedback and make adjustments, balancing, fixing bugs etc as needed. But perhaps it is not expected that we will add new game modes or any other huge changes. We are happy where we are at with this, we feel it’s a great complete diverse game!

Please keep leaving feedback in the community, we read everything and respond to most things and if it’s a significant issue we will try and fix it! Thank you for this year in Early Access, it’s been a blast!. I played the first early access version the other day and it’s insane how far we’ve come and a lot of it is thanks to all the nice feedback and bug reports everyone has provided.

Really, from the bottom of our hearts, THANK YOU!
Now tell your friends to buy the game so we can afford to make another one! ;)
We are also launching on Nintendo Switch today! ;)

Please enjoy!
/Jonas & Jacob
Red Cabin Games