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  3. 0.9.7.0 Patch Notes

0.9.7.0 Patch Notes

[h3]New stuff[/h3]
  • Auto save system - You can now continue from the start of the level where you left off after abandoning run and exiting the game.
  • Screen pulsates a bit on very low health
  • New game mode unlocks are now shown after exiting to menu or retrying the run
  • Added a brightness setting

[h3]Balancing[/h3]
  • Mining drones prioritize crystal asteroids better
  • Enemies will no longer spawn too close to the player spawn
  • Separated shop items a bit more
  • Swarm mode will now tell you to head back to the planet when low on oxygen
    Modules
  • Snow cannon lower energy usage but shorter stun duration
  • The first 2 shops can now contain weapons from world 1
  • Sentry turrets reduced attack speed
  • Sentry turrets and Battle drones will no longer attack exploding Spitters
  • Laser shotgun sell price increased from 1->2

[h3]Bug fixes[/h3]
  • Controller no longer vibrates on damage events with 0 damage
  • Fixed bug where mining drones would sometimes remain in the play area after exiting
  • Fixed the bug where the camera would not stop focusing a planet
  • Fixed bug where enemies killed by sentry turret or environmental hazards would not drop ammo
  • Enemy health bars should now disappear instantly instead of sometimes remaining for a frame or two
  • Video settings will now only save when pressing Apply
  • Fixed bug where Larva mama corpse would fly away randomly on death
  • Healthbar should no longer look like you lose health when adding more max hp without changing the actual hp
  • Fixed bug where some weapons would deal double damage if assigned to both actions and pressing both actions at the same time
  • Fixed scoreboard bug where you could scroll to an empty page (and get stuck on gamepad)
  • Fixed scoreboard bug where switching page would sometimes not update the ship preview
  • Taking damage over time now properly plays ship damage effects in short intervals

[h3]Other[/h3]
  • Added small credits text in main menu
  • Rifle icon is no longer flipped upside down
  • Current seed is shown in pause menu
  • Game Timer will no longer count when game is paused
  • Added small fade out when exiting to menu or Quitting the game
  • A new fun little surprise on the victory screen :)


Please enjoy!
Jonas and Jacob
Red Cabin Games