The Visual Refresh Update! (v0.75)
Hey everyone, we're back with a significant new game update that overhauls the visual look of the game and updates the artwork for the environments and battle scenes! We've also got a number of new sound effects, bug fixes, and polish improvements. Check out all of the changes below. If you're enjoying the game and updates, please consider giving us a positive review on our store page, it makes a huge difference!
[h3]Major Changes[/h3]
[h3]Bug Fixes[/h3]

Lastly on a personal note, my wife and I welcomed twins into the world this past month, which is why there was a gap in game updates. I'm back from paternity leave and hopefully continuing with our regular update cadence like normal throughout the summer. Thanks for your patience and support!
-Scott Brodie, Creative Director, Heart Shaped Games
[h3]Major Changes[/h3]
- New post-processing effects that improve contrast, saturation, and brightness of the game in the RTS field and battle scenes. New per-character highlights help units pop against the background. Vignette and FOV adjustments to improve visual focus for players.
- All 7 combat scenes have been updated to create visual clarity and more interesting backgrounds. Includes lighting, grass, decoration changes.
- Era 3 (Central Greatlands) environment overhaul. New rocks, grass, tree, and town models and layouts.
- Era 3 towns and interactive objects have correct portraits when selected.
- New sound effects! Command/Continue button click, Raun noises, message box confirm, controller highlight/select, Begin round, Button hover, and more.
- Raun have grunts/vocalization sound effect responses when selected in the field.
[h3]Bug Fixes[/h3]
- Fixed seams between environment borders and the gameplay terrain.
- Removed hot spring objects/mechanic.
- Fixed washed out lighting in Era 3 Arenas.
- Updated sound effects on some existing abilities. Flurry, Takedown, Incapacitate, Unstun, Finisher success. Adjusted volume and mix for most sfx.
- Fixed big town in Era 3 sometimes being placed on seams of terrain territories.

Lastly on a personal note, my wife and I welcomed twins into the world this past month, which is why there was a gap in game updates. I'm back from paternity leave and hopefully continuing with our regular update cadence like normal throughout the summer. Thanks for your patience and support!
-Scott Brodie, Creative Director, Heart Shaped Games