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  3. Developer notes - July

Developer notes - July

[p]Hello dear Reforged Tower Defense community,[/p][p][/p][p]The release of Reforged Tower Defense is getting closer and closer! Over the past few months I’ve already been able to cross many items off the to-do list.[/p][p]With this post I not only want to inform you about the current state of the game, but also announce that—starting now—there will once again be regular news: once a month I’ll publish an update to keep you posted on development progress.[/p][p]
[/p][h3]Highlights of the upcoming update[/h3][p][/p][h3]Character[/h3][p]From now on every player has their own character that they control directly. This avatar mirrors the player’s actions in-game—for example when placing a tower or using an ability.[/p][p][/p][p]Using abilities:[/p][p][/p][p]Placing towers:[/p][h3][/h3][p][/p][h3]New map[/h3][p]A brand-new map is being added to the game and will replace “Mist” as the starting map.[/p][p]Don’t worry: “Mist” will remain available in Challenge Mode and can still be played there.[/p][p][/p][p]Crystal Palace:[/p][p][/p][p] [/p][h3]Save slots & modes[/h3][p]Save slots can now be selected in both Challenge Mode and Single-player Mode.[/p][p]In addition, Challenge Mode can now be started without a leaderboard. This lets you tweak the run’s parameters however you like—without the pressure of chasing a high score.[/p][p][/p][p]Select save slot:[/p][p][/p][p]Challenge Mode settings:[/p][p][/p][p]
[/p][h3]Additional content[/h3]
  • [p]Various quality-of-life features to enhance the player experience[/p]
  • [p]On-the-spot help for enemy types—accessible directly in-game[/p]
  • [p]More detailed enemy descriptions in the bestiary[/p]
  • [p]Feedback and bug-report buttons right in the main menu[/p]
  • [p]Look-and-feel improvements—including UI optimizations and visual polish[/p]
  • [p]Numerous bug fixes to further improve stability and gameplay flow[/p]
  • [p]And much more waiting for you in the next version![/p]
[p][/p][p]
[/p][h3]Roadmap[/h3]
  1. [p]The next update is already on the Public Test Environment (PTE) and will be released in the coming weeks.[/p]
  2. [p]There will also be a demo version of the game. It lets you play selected content together with friends—even if they don’t own the game.[/p]
  3. [p]Another important step: I’m starting to present Reforged Tower Defense to a wider audience. Until now the game has been listed on the Steam store, but I haven’t done any marketing beyond that. Looking back… let’s just say: not the best idea. 😉[/p]
  4. [p]In parallel I’m already working on the next update to tackle the remaining to-do items. More details will follow in the next post.[/p]
  5. [p]Preparations for the final release are slowly getting underway.[/p][p]And what comes after that?[/p]
  6. [p]We’ll see :)[/p][p][/p][p]But don’t worry:[/p][p]I’m nowhere near running out of ideas for new content![/p]
[p][/p][p]
💬 Your feedback is welcome!
Do you have wishes, ideas, or comments about the game or the update?
Feel free to share them in the Steam forum or on my Discord server!

🛠️ Found a bug?
Just use the new bug-report button in the main menu—or post it directly in the relevant channel.

📣 Stay up to date!
Follow the game on Steam and join the community so you don’t miss any updates!

[/p][p][/p][p]Have fun playing and defending![/p][p]
Cheers,
Sascha

Your developer of Reforged Tower Defense
[/p][p] [dynamiclink][/dynamiclink][/p]