Update V2023.3.7.36
Note
In the last update the Tesla Tower was slightly buffed. Now it hits the Mortar Tower which also gets a buff. The Mortar Tower felt too weak overall. Its previous job was to take out slow heavy targets. With the new effect, it's now worth using the Mortar Tower against other targets as well. Overall, it should be worthwhile to combine a different selection of towers wisely.
[h3]Patches Notes[/h3]
New
- New effect "Wound": Targets affected by Wounding suffer increased damage
- Wounding added to the tower description
- Wounding added to the tower statistics
- New upgrade for the Engineer. Changed the Lightning Strike ability. The cooldown is increased by (200%/400%) as well as the mana cost (50%/100%). In exchange, the damage is increased by (210%/420%) and the AOE radius is increased by (10%/20%).
- New upgrade for the engineer. All your towers get the following values: Health (15%/30%)
- The upgrades for the Crossbow Tower are now all active (Sniper Arrow, Improved Sniper Arrow, Fast Charger, Stunning Arrow).
Changes
- Tower settings are now also saved in a configuration file that is synced via Steam Cloud Save.
- Slight adjustments to the "Create Lobby" menu
Balance
- The Mortar 1 now wounds its targets causing them to take 10% more damage for 5 seconds
- The Mortar 2 now wounds its targets causing them to take 15% more damage for 5 seconds
- Mortar 3 now wounds its targets, causing them to take 20% more damage for 5 seconds
Fix
- Fixed a bug where you did not start with full lives in single player
- On the map "Line Tower Wars" the mana regeneration was significantly too high and was reduced from 5 to 1 mana per second
- On the map "A Dream Of Spring" the ability indicator is now also displayed outside the platform
- Small performance improvements
In the last update the Tesla Tower was slightly buffed. Now it hits the Mortar Tower which also gets a buff. The Mortar Tower felt too weak overall. Its previous job was to take out slow heavy targets. With the new effect, it's now worth using the Mortar Tower against other targets as well. Overall, it should be worthwhile to combine a different selection of towers wisely.
[h3]Patches Notes[/h3]
New
- New effect "Wound": Targets affected by Wounding suffer increased damage
- Wounding added to the tower description
- Wounding added to the tower statistics
- New upgrade for the Engineer. Changed the Lightning Strike ability. The cooldown is increased by (200%/400%) as well as the mana cost (50%/100%). In exchange, the damage is increased by (210%/420%) and the AOE radius is increased by (10%/20%).
- New upgrade for the engineer. All your towers get the following values: Health (15%/30%)
- The upgrades for the Crossbow Tower are now all active (Sniper Arrow, Improved Sniper Arrow, Fast Charger, Stunning Arrow).
Changes
- Tower settings are now also saved in a configuration file that is synced via Steam Cloud Save.
- Slight adjustments to the "Create Lobby" menu
Balance
- The Mortar 1 now wounds its targets causing them to take 10% more damage for 5 seconds
- The Mortar 2 now wounds its targets causing them to take 15% more damage for 5 seconds
- Mortar 3 now wounds its targets, causing them to take 20% more damage for 5 seconds
Fix
- Fixed a bug where you did not start with full lives in single player
- On the map "Line Tower Wars" the mana regeneration was significantly too high and was reduced from 5 to 1 mana per second
- On the map "A Dream Of Spring" the ability indicator is now also displayed outside the platform
- Small performance improvements