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Forsaken Realm News

Current status of the development

Hello dear Forsaken Realm Community,

In the last months, over the summer and autumn, we took a longer break.
During this break, there were some restructurings. These restructurings also affected the team.
We would like to thank Talor (Programming), Fiona (Community Management) and Ismartal (Artist) for their willingness and commitment to work on Forsaken Realm. We wish you all the best for your future!

In the same breath we would like to introduce Lizzy and Jan as our new artists! They will form the creative department and create textures, animations and models. This way they will put their visual stamp on the game.

Furthermore, with the restructuring of the team, we have also changed some points in the basic concept of Forsaken Realm in the last weeks. Due to our new reinforcement in the team and after several brainstorming sessions, we now want to take the step from sidescroller to isometric perspective and therefore intro the third dimension.

Apart from this, the rest remains the same. So nothing changes in the game principle, mechanics and features.

More information will follow in future updates.

Where do we go from here?

In principle, we now have to rework the framework of the game along with the graphic conversion. We have not set a time frame for the full version of the game to be released. However, we are very keen to release a playable Early Access version.

New beta content: Husbandry

This Summer may be hot but the keyboards programming new content for you are running just as hot! Today is all about providing food your subjects. In Forsaken Realm you will not only hunt for meat but also raise livestock. Your farmers will look after pigs, cows and chickens to ensure that the food supply is more varied. As a little preview we have a prepared a teaser graphic for you to illustrate what husbandry will look like in the game:



You don't want to miss any more updates? Be sure to add Forsaken Realm on your Steam-Wishlist.

Demo Update Alpha 0.0.46.2

- Implemented walking with A and D beside left and right arrow
- UI is now showing how much jobless NPCs are available
- Several balancing changes
- Fixed bug: Builder stops working when enemies are nearby
- Fixed bug: End Screen is not visible when day 10 is reached
- Fixed bug: Blueprint of building is still there, when player returns to main menu while build mode is active and starts a new game

Thanks to all the players who provided feedback. If you want to be part of the development, join out awesome discord community: https://discord.gg/xxwC5ff

Q&A: Let's talk about Forsaken Realm

The Steam game festival is live and you had some time to try our demo. Now it‘s time for us to answer some questions!

At June 18, you can ask us all your questions from 5 pm to 6 pm. Join our Discord server:

https://discord.gg/TY7BCm

You can also follow us on social media:

Twitter: https://twitter.com/ForesterGames
Facebook: https://www.facebook.com/ForesterGamesGermany/

A church is added to the game

God be with you!

Faith is coming to Forsaken Realm. With a church in the settlement, some of the unemployed villagers become priests and nuns, who from now on dedicate themselves to spreading the Word of God. They Having faith will improve every blessed villager's opinion of the ruling lord. This of course also affects the general popularity of the lord among his people.



Don't want to miss any more updates? Then add Forsaken Realm to your Steam Wish List!