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GUILT: The Deathless News

GUILT: The Deathless Demo Livestream and Q&A!

Hey everyone,

Join us for Q&A and a stroll through the current demo.

Let's see if we can encounter any interesting corpses you've left...

Guilt Demo Update: Koschei The Deathless, Hex map/QoL improvements, and more

Hey everyone,

This update to the demo adds a story segment with Koschei and addresses issues and feedback that we received from players.

No longer can you blindly trek across the world map without consequence. Unexplored tiles will have a chance for random combats, and eventually other dangers or events. In addition, NPC character events will now appear on the world map.

Please let us know what you think, and consider joining us on Discord

Best,
Dmitry

Guilt Demo Update: Procedural dungeon overhaul

Hey everyone,

In preparation for more interaction with the new open-world hex map, we've also gone ahead and completely redone the way dungeons are generated.

Gone is the controversial/buggy fog of war system, now you can look around and fully take in the foggy landscapes. Player corpses will now be saved at the exact position where they died, and dungeons will have the same persistent random layout generated at the creation of the world/server.

Please let us know what you think, and consider joining us on Discord

Best,
Dmitry

Guilt Demo Update: Open-world hex map

Hey everyone,

We're finally ready to reveal the early state of our new hex map overworld. We've replaced the old linear metamap with this new open world hex map, we think it will add a lot to the sense of adventure and exploration.

As always, all players will affect the map with their corpses and guilt. We hope to expand the ways in which you can cooperate and plan with other players soon.

Please let us know what you think, and consider joining us on Discord

Best,
Dmitry

GUILT: The Deathless Demo Livestream and Q&A Part 2!

Hey everyone,

Had a blast running through the game with all of you for our first stream, so we're going to do another!

We found at least one weird sword-hoarding corpse last time, let's see if we encounter and more of your strange obsessive corpses!