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Free Company VR News

Patch #11 Hotfix

  • Fixed jittery smooth locomotion caused by the update

Free Company VR Patch #11: UI Update

[h3]Changes[/h3]
  • Replaced all fonts and UI elements
  • Stabbed enemies how have force properly applied to them based on hand position
  • Revamped teleport locomotion
  • Fixed arrows hovering when hitting distant targets

Free Company VR Patch #10: Workshop Update

[h3]Sandbox[/h3]
  • Workshop support for sandbox maps
  • In-game workshop browser
  • In-game item submission in sandbox mode
  • Added 17 new character skins
  • Bug fixes


[h3]Main game[/h3]
  • Replaced all polearm animations, including 13 new attacks
  • Major adjustments to how hand positioning is calculated when holding a weapon. This should resolve weapon holding feeling a bit "off", as it was causing a disconnect between your real and in-game hands.
  • Friendly and enemy teams in missions will now pick a random set of skins based on 7 factions (3 friendly, 4 enemy)
  • Minor bug fixes
  • New character models appear in tavern and other recruitment zones


[h3]Free Battle[/h3]
  • Added previously mentioned factions

Free Company VR Patch #9: Sandbox Update

Sandbox mode is in! More features and workshop support on the way.

Changes:
  • Added sandbox mode, renamed original sandbox to Free Battle
  • Improved functionality when a skeleton is not bound. This was the cause of weapon damage and stabbing issues some were experiencing. Hand positions will still not work correctly without a bound skeleton. If you are using an unsupported HMD it is strongly recommended you create a custom binding to set up a skeleton along with other bindings.
  • Increased npc push-back radius when attacking the player
  • Fixed npcs defending from nothing after player dies
  • Fixed floating npcs in hub
  • Other minor bug fixes

[previewyoutube][/previewyoutube]

Free Company VR Patch #8

Changes:
  • Fixed cases where defend AI was causing extreme lag in large battles
  • Increased the thrust speed required to stab friendlies
  • Command menu no longer appears when holding an arrow
  • Units attacking a practice dummy will stop when their management window is opened