New patch (v49)
New patch today! Here's the change list:
- Stop AI from greeting each other so often
- Stop zombies from eating other zombie corpses as it meant they bunch up together a lot making the game harder
- Stop AI from digging graves so far away from where they started
- Fix for not being able to transfer clothes you are wearing when you are encumbered
- Fix for camouflage icon staying white when no one is around sometimes
- Fix for campfire hint message
- Allow crosshair to lock onto rabbits from same distance as humans (range limit is still shorter, so it's grey, but hopefully it's more understandable)
- Rabbit death sound
- Make it possible to throw carrots to attract rabbits
- Fetch Quests - fix for fetched item not being given to quest giver at the end
- Fix for bug where builders would get stuck if they couldn't pathfind to a tree
- Increased starting equipment points to 4 and made carrots available as an option
- Crash fixes and logging