Hotfix: 0.12.1 released!
[h2]Gameplay[/h2]
[h3]Changes[/h3]
- Reduced global sway factor from 0.65 to 0.1
- Increased round duration on Frontlines from 45 mins to 60 mins
- Updated Commander Abilities
- Removed time-cooldown on all support abilities
- Reduced passive income on command points from 1 per 2 seconds to 1 per 3 seconds
- Altered cost of support abilities to
- HE Artillery - 200
- Chlorine Gas Artillery - 120
- Smoke Artillery - 80
- HE Artillery - 200
- Removed time-cooldown on all support abilities
[h3]Fixes[/h3]
- Fixed British Vickers Mk1 using the incorrect weapon model
[h2]Maps[/h2]
- Updated all Assault layers to include more objectives per sector and decrease by one in the next sector
- Reworked Ansoncourt Assault GER vs FR
- Reworked Ansoncourt Assault USA vs GER
- Reworked Cantigny Assault GER vs FR
- Reworked Cantigny Assault USA vs GER
- Reworked Chateau-Thierry Assault GER vs FR
- Reworked Chateau-Thierry Assault USA vs GER
- Reworked Combles Assault FR vs GER
- Reworked Combles Assault UK vs GER
- Reworked Poelcappelle Assault FR vs GER
- Reworked Poelcappelle Assault UK vs GER
- Reworked Sechault Assault FR vs GER
- Reworked Sechault Assault HHF vs GER
- Reworked Sechault Assault FR vs GER
- Reworked Zonnebeke Assault FR+UK vs GER
- Reworked Zonnebeke Assault UK vs GER
- Reworked Zonnebeke Assault GER vs FR
- Reworked Ansoncourt Assault GER vs FR
[h2]UI[/h2]
- Added auto scroll to role hint
- Fixed role hint widget not disappearing
- Fixed “Lorem ipsum” default text
- Fixed role hint not respecting user setting for not displaying it
- Fix sector count displaying in Firefight game mod
- Fix join button text not changing color properly
[h2]Optimization[/h2]
- Fixed server crash when calling in artillery
- Fixed view flickering when changing stance
-
[h2]Known issues[/h2]
- Assault objectives can appear alphabetically out of order in the HUD
- Reloading field cannons will sometimes cause a light glare to show up briefly
- Damage radius of field cannons will sometimes cause players to not be killed immediately
- Some surfaces do not show impact effects. Damage should still apply
- No. 20 Rifle Grenade equip animation not properly lined up
- No. 20 Rifle Grenade uses placeholder sounds
- VOIP widget role icon is not being displayed correctly
- Switching Audio quality in the options menu will cause a crash. Please restart the game to prevent that from happening.
[h2]Note for AMD FX CPU users[/h2]
AMD FX users will have degraded performance due to issues with the audio system. We’re still investigating possible solutions, but here’s a workaround:
1. Open following file:
C:/Users/YOURUSERNAME/AppData/Local/WireGame/Saved/Config/WindowsNoEditor/Engine.ini
If the file doesn't exist, create it.
2. Add following lines at the end:
[script/engine.audiosettings] bDisableMasterEQ=True"
[Audio] bDisableMasterEQ=True