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  3. Hotfix: 0.12.1 released!

Hotfix: 0.12.1 released!


[h2]Gameplay[/h2]
[h3]Changes[/h3]

  • Reduced global sway factor from 0.65 to 0.1
  • Increased round duration on Frontlines from 45 mins to 60 mins
  • Updated Commander Abilities
    • Removed time-cooldown on all support abilities
    • Reduced passive income on command points from 1 per 2 seconds to 1 per 3 seconds
    • Altered cost of support abilities to
      • HE Artillery - 200
      • Chlorine Gas Artillery - 120
      • Smoke Artillery - 80


[h3]Fixes[/h3]

  • Fixed British Vickers Mk1 using the incorrect weapon model


[h2]Maps[/h2]

  • Updated all Assault layers to include more objectives per sector and decrease by one in the next sector
    • Reworked Ansoncourt Assault GER vs FR
    • Reworked Ansoncourt Assault USA vs GER
    • Reworked Cantigny Assault GER vs FR
    • Reworked Cantigny Assault USA vs GER
    • Reworked Chateau-Thierry Assault GER vs FR
    • Reworked Chateau-Thierry Assault USA vs GER
    • Reworked Combles Assault FR vs GER
    • Reworked Combles Assault UK vs GER
    • Reworked Poelcappelle Assault FR vs GER
    • Reworked Poelcappelle Assault UK vs GER
    • Reworked Sechault Assault FR vs GER
    • Reworked Sechault Assault HHF vs GER
    • Reworked Sechault Assault FR vs GER
    • Reworked Zonnebeke Assault FR+UK vs GER
    • Reworked Zonnebeke Assault UK vs GER
    • Reworked Zonnebeke Assault GER vs FR


[h2]UI[/h2]

  • Added auto scroll to role hint
  • Fixed role hint widget not disappearing
  • Fixed “Lorem ipsum” default text
  • Fixed role hint not respecting user setting for not displaying it
  • Fix sector count displaying in Firefight game mod
  • Fix join button text not changing color properly


[h2]Optimization[/h2]

  • Fixed server crash when calling in artillery
  • Fixed view flickering when changing stance


[h2]Known issues[/h2]

  • Assault objectives can appear alphabetically out of order in the HUD
  • Reloading field cannons will sometimes cause a light glare to show up briefly
  • Damage radius of field cannons will sometimes cause players to not be killed immediately
  • Some surfaces do not show impact effects. Damage should still apply
  • No. 20 Rifle Grenade equip animation not properly lined up
  • No. 20 Rifle Grenade uses placeholder sounds
  • VOIP widget role icon is not being displayed correctly
  • Switching Audio quality in the options menu will cause a crash. Please restart the game to prevent that from happening.


[h2]Note for AMD FX CPU users[/h2]

AMD FX users will have degraded performance due to issues with the audio system. We’re still investigating possible solutions, but here’s a workaround:

1. Open following file:

C:/Users/YOURUSERNAME/AppData/Local/WireGame/Saved/Config/WindowsNoEditor/Engine.ini

If the file doesn't exist, create it.

2. Add following lines at the end:

[script/engine.audiosettings] bDisableMasterEQ=True"
[Audio] bDisableMasterEQ=True