1. Beyond The Wire
  2. News

Beyond The Wire News

Early Access: Weapon Mechanics & Systems

Welcome Soldiers!




We recently kicked off Beyond the Wire’s developer blog series with an introduction to some of the iconic weapons you will be seeing Beyond the Wire. For this second instalment we are going to dive into more areas of our weapon mechanics and systems! Below you can see some footage of these systems in our development testing range. Please bear in mind these features are early development implementations and are subject to change!

The turn of the 20th Century saw vast advancements in technology and strategy that would change the landscape of war forever. With the introduction of heavy fire support systems, gas attacks and rapid-fire weapons, soldiers should become familiar with these systems before stepping out Beyond the Wire.



[h3]Bolt-action Rifles[/h3]

[previewyoutube][/previewyoutube]
Note: These gifs were generated inside our development testing range and are not from in-game


With bolt-action rifles being the most commonly deployed firearms during World War 1, our primary goal has been to deliver satisfying gunplay and authentic weapon handling. Players can choose to operate the bolt handle manually allowing you to dictate the pacing of your engagements, which is especially useful when tracking targets.

[previewyoutube][/previewyoutube]

Additionally, you will be able to reload from a stripper clip or load each round individually, depending on the weapon. This is critical in moments of high tempo when you may have to cancel the reload process and only load one or two bullets before the enemy is upon you!



[h3]Ballistics[/h3]

[previewyoutube][/previewyoutube]

Beyond the Wire features an advanced ballistics system that takes muzzle velocity and gravity into account. Be sure to adjust your aim to compensate for bullet drop when engaging at a distance!



[h3]Bipods[/h3]

[previewyoutube][/previewyoutube]

A huge part of World War 1 was the impact that portable machine guns had on the battlefield. The ability to bring suppressive fire without losing mobility was key to taking strategic positions. However, those machine guns and automatic rifles are hard to control when firing from the hip. In Beyond The Wire, you can deploy your weapon’s bipod on nearly every surface to improve the accuracy of your weapon. Whether flat on the ground, on sandbags, or any other object that can serve as a makeshift firing platform.

[previewyoutube][/previewyoutube]



[h3]Sidearms[/h3]

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]


Usually equipped by leaders and assault troops, pistols and revolvers are among the most effective weapons at closer ranges due to their superior fire rate and mobility compared to bolt action rifles.


[h3]Bayonets[/h3]

[previewyoutube][/previewyoutube]


Bayonets are a great offensive and defensive alternative to firearms in close-quarters scenarios with faster attack speeds than a rifle. If you run out of ammunition, affix your bayonet to increase your chances of taking out enemies at closer ranges.

Additionally, players will have the option to do a bayonet charge while sprinting, which will strike fear and terror into the enemy, especially if done with a larger group of players.


[previewyoutube][/previewyoutube]

Beware though, the additional weight of the bayonet will decrease the stability of your rifle, affecting your aim.




[h2]
Fire Support Systems[/h2]

One of the systems we haven’t discussed much is the off-map support actions that leaders can call in.

As the introduction of industrialized artillery was one of the significant advancements during these times, we have developed off-map support call-ins that leadership classes are able to activate. With a variety of options like high explosive, smoke, and chemical barrages, your team has different tools to obliterate defensive positions and clear dangerous trench systems.


[h3]Gas[/h3]


[previewyoutube][/previewyoutube]

GAS GAS GAS

Part of the significance of The Great War was the development of chemical warfare. The first large-scale chemical assault on the Western front was 170 metric tonnes of chlorine. And as such the chlorine gas attack will be available on Early Access Release, with the potential for more to be added in the future!
The immediate impact of a chlorine attack on your troops will be disruption as the equipping of your gas mask robs you of fighting capability. If you’re stuck in a firefight and don’t reach for your mask in time, you’ll suffer a horrible, gasping death.

The gas mask will protect you from the effects of the gas but will reduce your combat effectiveness. A small price to pay considering the alternative!


[h3]Artillery[/h3]

[previewyoutube][/previewyoutube]

Perhaps the most recognised aspect of World War 1 was the unprecedented amount of artillery barrages that laid waste to land, beasts and man alike. Strike fear into enemies and create holes in defensive positions with heavy artillery shells that rain down and saturate enemy strong points.


[h3]Smoke[/h3]

[previewyoutube][/previewyoutube]


The final support feature available is the use of smoke barrages which can be called in to disrupt the enemies’ lines of sight and screen assaults. Whether you’re neutralizing the effectiveness of a machine gun position or providing cover to a mass attack across no man’s land, smoke cover will be an effective tool for infiltrating enemy lines.







That’s all for this instalment but we have so much more to show! Keep an eye out for further developer blogs as we head towards Early Access.

However, if you’re still not feeling satisfied then join us tomorrow for our second developer live stream!

Kicking off at 10 AM PDT / 2 PM EDT / 6 PM UTC we will be sitting down with Beyond the Wire Producer Mitsu to answer some of the questions we’ve seen across the community since we announced!

Tune in live tomorrow!



Early Access: Armaments

Welcome soldier, to the first developer blog for Beyond the Wire!


Throughout the development of Beyond the Wire we will be taking you deep into the trenches and showing some of the pivotal aspects of our game, from environments and level design through to the revolutionary arms that deemed this period “The Great War''.

For this first instalment, we are going to break down some of the iconic weapons coming in Early Access that you will see across the battlefield and in the hands of the comrade next to you.




Meet your new best friends!



[h2]
Gewehr 1898[/h2]

The Gewehr 98 became one of the most reliable military and sport firearms ever produced after being patented in 1895 and becoming the standard German Army rifle used during World War 1. The Gewehr 98, and its classic bolt-action system, went on to set the standard of such guns - a standard still followed by the arms industry today.





[h3]Specifications:[/h3]
Type: German bolt-action rifle
Calibre: 7.92x57mm Gewehr Patrone 1898 ammunition
Feed system: Five-round internal magazine
Length: 49.2 in (125 cm)
Weight: 9.26 lb (4.2 kg)
Bayonet attachment: Seitengewehr 98/05




[h2]Fusil Mle 1886/M93 "Lebel"[/h2]

The Lebel was designed in France to take advantage of smokeless gunpowder invented a couple of years earlier in 1884. For a time the Model 1886 was a revolutionary step forward and gave a distinct advantage to the French infantryman. The Lebel was credited as being the first rifle designed for use with smokeless powder ammunition and the first to make "boat-tailed" ammunition as standard.




[h3]
Specifications:[/h3]
Type: French bolt-action rifle
Calibre: 8x50mm
Feed system: 8 round under barrel tube-magazine
Length: 51.2 in (130 cm)
Weight: 9.2 lbs (4.18 kg)
Bayonet attachment: Épée-Baïonnette Modèle 1886 "Rosalie"




[h2]Madsen Model 1905[/h2]

The Madsen is a Danish designed magazine-fed, recoil-operated light machine gun and was deployed by the German Army in 7.92mm calibre during WW1. It was considered expensive to produce, but was known for its reliability





[h3]
Specifications:[/h3]
Type: German light machine gun
Caliber: 7.92x57mm
Feed system: 25-round detachable box magazine
Length: 45 in (114.3 cm)
Weight: 20 lb (9.07kg)
Bayonet attachment:





[h2]Fusil Mitrailleur Mle 1915 CSRG "Chauchat"[/h2]

The Chauchat design stemmed from early-century work by a committee of French personnel which produced a gun that could be transported by one man into battle, supply machine-gun-levels of firepower, and could be mass-produced through limited manufacturing facilities. Portability allowed the Chauchat operator to bring machine gun firepower directly to the enemy, clearing out trenches faster than any bolt-action service rifle could manage.





[h3]Specifications:[/h3]
Type: French light machine gun
Calibre: 8×50mmR Lebel
Feed system: 18-round underloaded magazine
Length: 45 in (114.3 cm)
Weight: 20lb (9.07kg)
Muzzle velocity: 2,100 ft/s (630 m/s)





[h2]Pistole 08[/h2]

This iconic pistol was introduced between 1906 and 1914 within the German army and was the main handgun of the officers and assault troops but was also carried by gun crews, messengers, signallers, and non-commissioned officers. The first Pistole 08's were sold to Switzerland in 1900 and were intended for the 7.65 mm calibre, however the calibre was changed back to 9mm Parabellum rounds purposefully for the German Empire.




[h3]Specification:[/h3]
Type: German semi-automatic pistol
Calibre: 9x19mm Parabellum
Feed system: 8-round box magazine
Length: 8.74 in (22 cm)
Weight: 1lb 15oz (871 grams)




[h2]
Modèle 1892 Revolver[/h2]

Designed and manufactured from 1892-1927, this double-action revolver had a swing-out cylinder with spring-operated extractor. Originally designed to serve as a French Army officer's personal sidearm, it was also issued to officers in the Navy and Gendarmerie. Non-commissioned officers continued to carry the older Modèle 1873 service revolver, but some were issued .32 ACP automatic pistols during the War.




Specification:
Type: French double-action revolver
Calibre: 8x27mm
Feed system: 6 round cylinder
Length: 9.3in (24cm)
Weight: 1lb 14 oz (850 grams)




Don’t worry, our arsenal doesn’t stop here. We have many more weapons that will play major roles in the war effort ahead, including trench raiding, and we will be including those in future dev blogs as we explore the other arms you will see in Beyond The Wire

Remember to register with all the mailing rooms below to stay on top of all the latest news and information for Beyond the Wire!

Twitter


Facebook


Discord


Interested in helping us test? We are heading into our closed alpha phase and our sign-ups close on Friday!




Register now for early access