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A2025.3.2

A2025.3.2
OK1 - Fix the problem of the red error message when the defeated commander is empty.

OK2 - Fix the cost of the looting war. Now it is 500.

OK3 - Fix the problem of the Holy Roman Emperor asking for help from himself.

OK4 - In the looting war, the money in the hands of the lords will be obtained according to the proportion of the number of the lords' fiefs. If the number of fiefs is less than 5, then divide by 5.

OK5 - When the looting is on cooldown, the button will still be displayed, and the cooldown period will also be shown at the same time, but it cannot be clicked.

OK6 - The battalion skills perks are implemented, and several new perks are added.

OK7 - Fix the error caused by the success of the event of threatening others to give up their claims.

OK8 - The promulgation of the AI policy.

OK9 - Adjust the influence of morale on the war. Now the battalion morale, movement, and the commander's military ability affect the initiative order of the battalions. At the same time, morale also affects the damage dealt.

OK10 - Fix the problem that the anti-infantry and anti-cavalry effects do not take effect.

OK11 - Fix the problem that the charge effect does not take effect. After the soldiers launch an attack, the first quarter of the soldiers will enjoy the charge bonus.

OK12 - Fix the problem that the reform of the empire's ban on civil war does not take effect.

OK13 - Fix the situation where the emperor of the empire appears on multiple battlefields due to events.

OK14 - Adjust the experience required for battalion upgrades. The higher the level, the more experience is needed.

OK15 - Add several relevant war traits.

OK16 - When engaging in combat, ranged units will always have the initiative first, and then the initiative order will be calculated. If both are ranged units, the initiative order will be calculated directly.

OK17 - The replenishment of the battalion's troops is associated with relevant traits.

OK18 - Fix some BUG issues related to the inheritance of the system mechanism.

OK19 - Add hover prompts for the reforms of the Holy Roman Empire.

OK20 - The looting war type will no longer require a claim. The looting cooldown time is changed to 2 years. Each time of looting has a 20% probability of increasing the notoriety by 1. The looting cooldown time for the Northmen is halved.