A2025.3.7 Castle, battlefield, terrain, weather
A2025.3.7
bilibili video
OK1 - All traits have been fully implemented.
OK2 - All skills have been fully implemented.
OK3 - The era tasks of all existing functions have been implemented.
OK4 - When a plague breaks out, the number of hospital buildings in a fiefdom determines the probability of the fiefdom ending the plague in advance.
OK5 - The influence of changes in the terrain and weather of the battlefield on the war.
OK6 - Relevant interfaces have been added to the battlefield interface to display various modifications.
OK7 - Three types of buildings that can be constructed in the castle have been added for the purpose of defending against wars.
OK8 - Several issues of inaccessible fiefdom paths have been fixed.

bilibili video
OK1 - All traits have been fully implemented.
OK2 - All skills have been fully implemented.
OK3 - The era tasks of all existing functions have been implemented.
OK4 - When a plague breaks out, the number of hospital buildings in a fiefdom determines the probability of the fiefdom ending the plague in advance.
OK5 - The influence of changes in the terrain and weather of the battlefield on the war.
OK6 - Relevant interfaces have been added to the battlefield interface to display various modifications.
OK7 - Three types of buildings that can be constructed in the castle have been added for the purpose of defending against wars.
OK8 - Several issues of inaccessible fiefdom paths have been fixed.







