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A2025.3.12

[h3]A2025.3.12[/h3]
OK1 - Adjust the character selection interface. Hover to display currently unlocked skills and some icons.

OK2 - Behavioral experience

OK3 - Determine the battlefield price based on the current number of fiefs. It costs 100 per fief for invasion and 50 per fief for other actions.

OK4 - Reduce the probability of becoming friends or enemies.

OK5 - Add random events and increase the trigger rate of random events.

OK6 - After looting, the AI's military strength is not restored in proportion.

OK7 - Link the recruit - able standing battalions with countries and titles.

OK8 - Many standing battalions can only be recruited after obtaining the title of count. Previously, only ordinary battalions could be recruited.

OK9 - Add catapults to destroy the castle's defensive buildings. There is a small probability of being attacked.