A2025.3.16
[h2]A2025.3.16[/h2]
Here are some recent videos about function mechanisms.
Terrain and Weather Changes in Castle Buildings and Battlefields Collectors Mechanisms of the Holy Roman Empire
OK1 - Modification of the number of fiefs and exceeding the upper limit
OK2 - Add a button for allowing independence in the interaction interface
OK3 - The problem that when choosing to save the wife after a difficult childbirth, the child still survives
OK4 - Some unavailable buttons are still shown when selecting a character at the start of the game
OK5 - Players can become independent as vassals
OK6 - The BUG of the administrative skill increasing the directly-governed fiefs by +1, and as an adjustment, increase the upper limit of the number of private estates
OK7 - The wrong description of the shield skill and the problem of permanently holding a shield. Only the shield focus skill has this function
OK8 - The problem that the trait of being ambitious and increasing the directly-governed fiefs by +1 does not take effect
OK9 - Fix the problem that when clicking to skip a sword fight match, but waiting until the match ends, the player can obtain experience and bonus twice
OK10 - Reduce the experience gained from swordsmanship. It's too exaggerated that one can become a master swordsman in just 2 years now
OK11 - Add the function of changing the speed with the plus and minus keys on the numeric keypad in the sword fight scene
OK12 - The problem of UI interaction confusion in the main scene interface during the sword fight scene
OK13 - The icons of the Nordic trait and the pregnancy icon are missing
OK14 - Interact to let vassals or court officials change their religious beliefs
OK15 - Independent minor lords can seek the religious leader to be promoted in title
OK16 - In the god mode, the AI does not consider collectibles
OK17 - The BUG caused when spies search for information about collectibles
OK18 - The BUG caused by the event of unlocking cultural technology
OK19 - The land acquisition through duels by Nordics will not be affected by the relationship, and the related button will be moved to the character interface
OK20 - The problem of incorrect display after choosing a lord's vow task
OK21 - Fix the problem of the disordered display of cabinet tasks after loading a saved game
OK22 - When spurring children's education, some negative traits are missing from being removed
OK23 - The problem of the disappearance of the spurring and inspiring buttons
OK24 - The BUG related to the spy mechanism, where one's own self appears in the prison
OK25 - Implement the function of establishing a kingdom in the religious leader's papal court interface, and block some other functions that are currently unavailable
Here are some recent videos about function mechanisms.
Terrain and Weather Changes in Castle Buildings and Battlefields Collectors Mechanisms of the Holy Roman Empire
OK1 - Modification of the number of fiefs and exceeding the upper limit
OK2 - Add a button for allowing independence in the interaction interface
OK3 - The problem that when choosing to save the wife after a difficult childbirth, the child still survives
OK4 - Some unavailable buttons are still shown when selecting a character at the start of the game
OK5 - Players can become independent as vassals
OK6 - The BUG of the administrative skill increasing the directly-governed fiefs by +1, and as an adjustment, increase the upper limit of the number of private estates
OK7 - The wrong description of the shield skill and the problem of permanently holding a shield. Only the shield focus skill has this function
OK8 - The problem that the trait of being ambitious and increasing the directly-governed fiefs by +1 does not take effect
OK9 - Fix the problem that when clicking to skip a sword fight match, but waiting until the match ends, the player can obtain experience and bonus twice
OK10 - Reduce the experience gained from swordsmanship. It's too exaggerated that one can become a master swordsman in just 2 years now
OK11 - Add the function of changing the speed with the plus and minus keys on the numeric keypad in the sword fight scene
OK12 - The problem of UI interaction confusion in the main scene interface during the sword fight scene
OK13 - The icons of the Nordic trait and the pregnancy icon are missing
OK14 - Interact to let vassals or court officials change their religious beliefs
OK15 - Independent minor lords can seek the religious leader to be promoted in title
OK16 - In the god mode, the AI does not consider collectibles
OK17 - The BUG caused when spies search for information about collectibles
OK18 - The BUG caused by the event of unlocking cultural technology
OK19 - The land acquisition through duels by Nordics will not be affected by the relationship, and the related button will be moved to the character interface
OK20 - The problem of incorrect display after choosing a lord's vow task
OK21 - Fix the problem of the disordered display of cabinet tasks after loading a saved game
OK22 - When spurring children's education, some negative traits are missing from being removed
OK23 - The problem of the disappearance of the spurring and inspiring buttons
OK24 - The BUG related to the spy mechanism, where one's own self appears in the prison
OK25 - Implement the function of establishing a kingdom in the religious leader's papal court interface, and block some other functions that are currently unavailable