Eastern Roman Empire - Create New Theme
[p][/p][previewyoutube][/previewyoutube][p]Bilibili[/p][p]
[/p][p]Hello generals of the Eastern Roman Empire, today we are updating some follow-up functions of the military districts (themes).[/p][p]
[/p][p]I have added two entrances to the military district interface. One is via vassals, and the other is via the national territory tab at the top.[/p][p]
[/p][p]The emperor of the Eastern Roman Empire can establish new military districts (themes) to avoid having too many tax officials directly under their control.[/p][p]![]()
[/p][p]This helps prevent tax revenue loss. Indeed, there is an upper limit on the number of tax officials the emperor can appoint.
The new general must be a retired officer who has served in the military.
If the emperor appoints a general with low merit, all officers with higher merit will have their relations with the emperor reduced.
This list has been sorted according to the level of merit.[/p][p]
[/p][p]When the emperor transfers direct territories and tax officials to a general, a new military district (theme) is established.
Newly established military districts (themes) have no standing troops initially, which the emperor must personally address.
As emperor, you can order generals to form military district infantry and garrison forces.
However, all funding is provided by the emperor. Military district infantry are replenished by free farmers...[/p][p]
[/p][p]while garrison forces are replenished by serfs. They can only participate in defensive wars and cannot invade other territories...[/p][p]
[/p][p]As emperor, you can also expand the territorial scope of military districts (themes) in later stages.
Additionally, several minor functions have been added...[/p][p]
[/p][p]A grain transportation function has been added to fiefdoms, allowing grain to be transported to the capital, or vice versa. Of course, there will be losses during transportation.
A small function to search for families and characters has also been added, making it easier for everyone to find the characters and families they wish to learn about.[/p][p]
[/p][p]Development progress remains slow. The folder for civilian official functions has not been created, and fragmented functions of the military district system are still incomplete.
It is expected to resume at the start of next week when this week ends. See you next week![/p]
[/p][p]I have added two entrances to the military district interface. One is via vassals, and the other is via the national territory tab at the top.[/p][p]
[/p][p]The emperor of the Eastern Roman Empire can establish new military districts (themes) to avoid having too many tax officials directly under their control.[/p][p]
[/p][p]This helps prevent tax revenue loss. Indeed, there is an upper limit on the number of tax officials the emperor can appoint.
The new general must be a retired officer who has served in the military.
If the emperor appoints a general with low merit, all officers with higher merit will have their relations with the emperor reduced.
This list has been sorted according to the level of merit.[/p][p]
Newly established military districts (themes) have no standing troops initially, which the emperor must personally address.
As emperor, you can order generals to form military district infantry and garrison forces.
However, all funding is provided by the emperor. Military district infantry are replenished by free farmers...[/p][p]
[/p][p]As emperor, you can also expand the territorial scope of military districts (themes) in later stages.
Additionally, several minor functions have been added...[/p][p]
A small function to search for families and characters has also been added, making it easier for everyone to find the characters and families they wish to learn about.[/p][p]
[/p][p]Development progress remains slow. The folder for civilian official functions has not been created, and fragmented functions of the military district system are still incomplete.
It is expected to resume at the start of next week when this week ends. See you next week![/p]