v2025.11.3
Current Version
[h3]v2025.11.3: A new save file is mandatory; otherwise, errors will occur[/h3][h2]New Additions[/h2]- [p]✅ Map Completion Function[/p]
- [p]✅ Mongol Invasion Event[/p]
- [p]✅ Final Battle: Obtain multiple fiefs with claims in one go[/p]
- [p]✅ Optional Toggle: Disbanded army groups cannot be reestablished[/p]
- [p]✅ Feudal Title Display in Fief Interface: Shows the current feudal title name[/p]
- [p]✅ New Kingdoms/Empire: Kingdom of Armenia, Two Kingdoms in the Rus Region, Cumans Kingdom, Mongol Empire[/p]
- [p]✅ Four New Expedition-Related Skills[/p]
- [p]✅ Two Additional Mercenary Legions in Slavic Cultural Regions[/p]
- [p]✅ Adjusted the damage reduction probability of Order Knights to 70%[/p]
- [p]✅ 100% Trigger Rate for the Repeatable Skill of Knight Guards[/p]
- [p]✅ Army groups with special skills are now directly displayed in the recruitment panel[/p]
- [p]✅ Adjusted the Requirement for Establishing the Han Empire: The number of living characters with Han culture is reduced from 100 to 50[/p]
- [p]✅ Mercenary groups with more than 100 members are now eligible to enter the candidate pool for hiring[/p]
- [p]✅ Fixed the issue where non-special army groups also displayed the number of blacksmiths[/p]
- [p]✅ Fixed the category label error in the army group recruitment interface[/p]
- [p]✅ Fixed the nickname display issue[/p]
- [p]✅ Fixed the error that occurred when opening the army group interface if the player was not a king[/p]
- [p]✅ Fixed the error that occurred when clicking the "Clan" button while selecting a character[/p]
- [p]✅ Fixed the issue where manors on the battlefield would automatically surrender when a war broke out[/p]
- [p]✅ Fixed the issue where imprisoning a character did not reduce the relationship level[/p]