Wish And Servant prompt

Player's wish
Each year, the player will draw two in a lot of behavioral wishes, which can increase the mood and reduce the mood. Some will be filtered based on player traits. It is possible to let you drink until you get drunk, or you may win a fighting game at the training ground, win the Cavaliers competition, or hope to build weapons, adventure hunting and so on. You can choose to ignore him, but once your mood is too low, it will seriously affect your character's attributes and adjust according to the mood percentage.
Servant prompt
A dynamic tip that prompts you to suggest things to do. For example, if a certain vassal has a bad relationship with you, you can go to give gifts, or kidnap him, or fake his title and then take back the land. Your land seal exceeds the administrative ceiling, which will cause those punishments, suggesting how to do it. and many more.
Added a game mission goal. Players can choose to continue or end the game when the mission goal is completed. If you continue the game, you will get a small amount of reward.
Console
Add some cheat codes.