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Monarch : Medieval Remastered News

Current Version 2025.11.22

Current Version 2025.11.22
[h3]新增[/h3]
  • 法兰西向英格兰征税的政策
  • 斯拉夫文化向东罗马帝国学习军事经验政策
  • 希腊强制征兵政策
  • 英格兰提高封地基础税收政策
  • 匈牙利招募马扎尔弓骑兵政策
  • 伊比利亚文化收复失地政策
  • 日耳曼文化家族亲卫增加盔甲质量政策
[h3]修复[/h3]
  • OK食物消耗预估未计算常备营队的问题



[h2]New Additions[/h2]
  • Policy for France to Levy Taxes on England
  • Policy for Slavic Culture to Learn Military Experience from the Eastern Roman Empire
  • Compulsory Conscription Policy of Greece
  • Policy for England to Increase the Basic Tax Revenue of Fiefs
  • Policy for Hungary to Recruit Magyar Horse Archers
  • Reconquista Policy of Iberian Culture
  • Policy for Germanic Culture to Improve the Armor Quality of Family Personal Guards

[h3]Fixes[/h3]
  • Resolved the issue where the estimated OK food consumption did not include standing retinues

v2025.11.3

Current Version
[h3]v2025.11.3: A new save file is mandatory; otherwise, errors will occur[/h3][h2]New Additions[/h2]
  • [p]✅ Map Completion Function[/p]
  • [p]✅ Mongol Invasion Event[/p]
  • [p]✅ Final Battle: Obtain multiple fiefs with claims in one go[/p]
  • [p]✅ Optional Toggle: Disbanded army groups cannot be reestablished[/p]
  • [p]✅ Feudal Title Display in Fief Interface: Shows the current feudal title name[/p]
  • [p]✅ New Kingdoms/Empire: Kingdom of Armenia, Two Kingdoms in the Rus Region, Cumans Kingdom, Mongol Empire[/p]
  • [p]✅ Four New Expedition-Related Skills[/p]
  • [p]✅ Two Additional Mercenary Legions in Slavic Cultural Regions[/p]
[h2]Adjustments[/h2]
  • [p]✅ Adjusted the damage reduction probability of Order Knights to 70%[/p]
  • [p]✅ 100% Trigger Rate for the Repeatable Skill of Knight Guards[/p]
  • [p]✅ Army groups with special skills are now directly displayed in the recruitment panel[/p]
  • [p]✅ Adjusted the Requirement for Establishing the Han Empire: The number of living characters with Han culture is reduced from 100 to 50[/p]
  • [p]✅ Mercenary groups with more than 100 members are now eligible to enter the candidate pool for hiring[/p]
[h2]Bug Fixes[/h2]
  • [p]✅ Fixed the issue where non-special army groups also displayed the number of blacksmiths[/p]
  • [p]✅ Fixed the category label error in the army group recruitment interface[/p]
  • [p]✅ Fixed the nickname display issue[/p]
  • [p]✅ Fixed the error that occurred when opening the army group interface if the player was not a king[/p]
  • [p]✅ Fixed the error that occurred when clicking the "Clan" button while selecting a character[/p]
  • [p]✅ Fixed the issue where manors on the battlefield would automatically surrender when a war broke out[/p]
  • [p]✅ Fixed the issue where imprisoning a character did not reduce the relationship level[/p]
[p][/p][p][/p]

Mongol Invasions and New Map Dev Test

[p]Bilibili[/p]
Current Game Update Information
[p]The game has been updated to the new_test_version branch. Please switch to this branch manually. A new save file is mandatory, as a significant number of map additions have been implemented.[/p][h2]Test Version Number[/h2][p]v2025.11.1[/p][h2]New Additions & Improvements[/h2]
  • [p]Added maps for Slavic cultural regions[/p]
  • [p]Added content related to the Mongols[/p]
  • [p]Improved certain in-game mechanics[/p]
[p]For detailed information, please refer to the pinned update notes in the game community. An official update log will be released when the formal update goes live.[/p][p]Pinned Update Notes in the Community[/p][p][/p][previewyoutube][/previewyoutube]

v2025.10.18

Current Version
[h3]v2025.10.18[/h3]
[h2]修复[/h2]
OK探险中护卫太多,导致开始战斗按钮被挡住了
OK继承装备的问题
OK探险中,可以反复获取圣骑士特质的问题
OK打造装备可能出现的问题导致重复循环自动打造装备
[h2]正在做的[/h2]
罗斯地区主要封地已经完成,正在制作小庄园
蒙古入侵将会与罗斯地区地图扩展一起更新

[h2]Fixed Issues[/h2]
OK: During the adventure, there are too many bodyguards, which causes the "Start Battle" button to be blocked.
OK: Problem with inheriting equipment.
OK: Issue where Paladin traits can be repeatedly obtained during the adventure.
OK: Potential problem in equipment crafting that leads to an infinite loop of automatic equipment crafting.
[h2]Work in Progress[/h2]
The main fiefs in the Rus region have been completed, and the construction of small manors is in progress.
The Mongol invasion update will be released together with the map expansion of the Rus region.

v2025.10.11

Current Version

[h2]v2025.10.11[/h2]
[h3]调整[/h3]
OK击杀恶魔吸血鬼超过5个后,每超过1个,在湖边祈祷获取圣骑士特质的概率+1%
[h3]修复[/h3]
OK内阁勋章可能导致的红字问题
OK常备营队训练方案未增加维护费和粮食消耗的问题
OK修复无法获取圣骑士特质的问题
OK修复可以一直挖藏宝图的问题

[h3]目前正在做罗斯地区的地图,主要封地目前完成1/3
预计一两周就会更新新区域,外加蒙古入侵
[/h3]


Current Version

[h2]v2025.10.11[/h2]
[h3]Adjustments[/h3]
After defeating more than 5 demon vampires, for each additional demon vampire defeated, the probability of obtaining the Paladin trait through praying by the lake increases by 1%.
[h3]Fixes[/h3]
Fixed the red text issue that might be caused by cabinet medals.
Fixed the issue where the standing battalion training plan did not increase maintenance costs and food consumption.
Fixed the issue where the Paladin trait could not be obtained.
Fixed the issue where treasure maps could be dug infinitely.

[h3]Update in Progress
The map of the Rus region is currently being developed, and approximately 1/3 of the main fiefdoms have been completed. It is expected that the new region will be updated within one or two weeks, along with the Mongol invasion content.
[/h3]