1. Monarch : Medieval Remastered
  2. News

Monarch : Medieval Remastered News

B2025.7.6

[p]Current Version[/p][p]B2025.7.6[/p][p]OK1 - For one's own children, click the ring on the parent role interface to check the marriage partner.[/p][p]OK2 - Fix the issue where save files may become disorganized.[/p][p]OK3 - Fix the save file loading problem caused by the title of Holy Roman Emperor.[/p][p]OK4 - Add 100 manor badges.[/p][p]If you cannot load the save file due to save file issues, please go to[/p][p]XXX:\\Documents\\MedievalMonarchRemastered\\SaveData[/p][p]and delete this folder.[/p][p][/p][p][/p][p][/p][p]Current Version[/p][p]B2025.7.6[/p][p]OK1-自己的子女,父母角色界面点击戒指,可以查询结婚对象[/p][p]OK2-修复存档可能出现混乱的问题[/p][p]OK3-修复神圣罗马帝国皇帝头衔导致的存档读取问题[/p][p]OK4-增加100个庄园徽章[/p][p][/p][p]如果因存档问题无法读取存档,请进入[/p][p]XXX:\\Documents\\MedievalMonarchRemastered\\SaveData[/p][p]删除该文件夹[/p]

Map Expansion and Open Beta Update

[p][/p][p]bilibili video[/p][previewyoutube][/previewyoutube][p]My lords, long time no see! I've brought a new map![/p][p]Along with the new map, two new cultures have been implemented,[/p][p]along with related fixes.[/p][p][/p][p]Several new military units corresponding to the new cultures have also been added, and they can be replenished with only serfs.[/p][p]So they will be more convenient to replenish and also cheaper.[/p][p][/p][p]We will continue to add more military units in the later stages; for now, we'll add this many first.[/p][p]Now, our map is just one final step away from encompassing the entire Mediterranean region: the Iberian Peninsula.[/p][p]In the two major dynasties of Africa and the Armenian region, we have left many territories unoccupied.[/p][p]Most of them are random independent lords, serving as buffers[/p][p]for surrounding powers and objects of contention at the start.[/p][p]Of course, players can also customize a lord, develop gradually here, and obtain strategic resources.[/p][p]In some barren areas, some unrealistic strategic resources have been added.[/p][p]Whether it's AI or players, at least these places are no longer so useless.[/p][p]Currently, the entire large map is still missing the Iberian Peninsula and the Rus' region, which will be completed as soon as possible.[/p][p]The current number of territories has reached 3,000.[/p][p]The country that is just one step away from encircling the Mediterranean.[/p][p]Finally, the multi-save function has been completed and is now available for use.[/p][p][/p][p]The first one is the auto-save function. You can adjust the auto-save interval in the settings, and it is recommended to set it to 6[/p][p]It has been nearly half a month since the last update. During these half a month, the main work has been on creating the map and fixing issues caused by red errors.[/p][p]The game will be updated simultaneously when this video is released, overwriting the old version, and the closed beta will be terminated.[/p][p]The old version has been renamed the Classic Edition and stored in Dev. Everyone can play it by switching through Steam's beta options.[/p][p]Finally, thank you all, my lords, for your support over the years![/p][p]After the end of this summer sale, the price will be adjusted from 30 to 48, as had been determined since last year.[/p][p][/p][p][/p][p]Compared with the updates during the closed beta test[/p][p]B2025.7.5 A new save file is required
[/p][p]OK1 - Fixed the issue where the functions of Eastern Roman generals and tax officials were not restricted.
[/p][p]OK2 - Event of generals forming battalions.
[/p][p]OK3 - Completed the map of Hungary and added Wallachia.
[/p][p]OK4 - Persian region and Arab region.
[/p][p]OK5 - Tunis region.
[/p][p]OK6 - Fixed the problem that AI could not unlock cultures; it will now prioritize unlocking cultural awakening.
[/p][p]OK7 - Fixed the red error caused by repeated competition events; only one competition can be held at a time.
[/p][p]OK8 - Fixed the error issue with God Mode characters.
[/p][p]OK9 - Multiple save slots.[/p][p][/p][p]OK10 - Fixed the problem where players might participate in competitions repeatedly.[/p][p][/p][p][/p][p]Please note that the Steam achievements have not been synchronized yet.[/p][p]If political issues caused by problems related to the map make you feel unpleasant, please contact us immediately. If I cannot resolve them, I will delete them as soon as possible.[/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]

A2025.6.26 The Eastern Roman Empire HotFix1

[p][/p][p]A2025.6.26 The Eastern Roman Empire HotFix1[/p][p]OK1-修复因事件描述或者选项导致的红字报错[/p][p]OK2-修复封地扩张需要花费正确的费用,当前等级x基础费用[/p][p]OK3-当一个家族全部死亡后,取消该家族的旗帜徽章,留给后续其他家族使用[/p][p]OK4-一些UI界面的刷新问题[/p][p]OK5-初始角色器官健康根据年龄随机减少[/p][p][/p][p][/p][p][/p][p]A2025.6.26 The Eastern Roman Empire HotFix1[/p][p][/p][p]OK1 - Fix the red error caused by event descriptions or options.[/p][p][/p][p]OK2 - Fix the issue that fief expansion should cost the correct fee, which is the current level multiplied by the base cost.
[/p][p]OK3 - When all members of a family die, cancel the family's banner and badge for subsequent use by other families.
[/p][p]OK4 - Refresh issues of some UI interfaces.
[/p][p]OK5 - The initial character's organ health randomly decreases according to age.[/p]

The special mechanisms of Italian and Greek cultures

[p][/p][previewyoutube][/previewyoutube][p]bilibili[/p][p][/p][p][/p][p]Hello, Lord Lords, today is the last log of the Eastern Roman Empire.[/p][p]The exclusive mechanism of Greek and Italian cultures - academic research.[/p][p]First, a small function is added, which allows switching between different cultures to view cultural differences.[/p][p]Switch cultures here to facilitate everyone in viewing the characteristics of different cultures.[/p][p]In the future, I will add more cultural characteristic technologies to different cultures.[/p][p]Cultural technologies with a ring icon indicate special cultural technologies.[/p][p]Italians and Greeks will have a cultural technology of academic research.[/p][p]When it is unlocked, the academic research mechanism can be activated. Of course, you also need to possess key fiefdoms.[/p][p]Bologna in northern Italy or Constantinople[/p][p]When all conditions are met, you can open the academic research interface via the shortcut button on the right.[/p][p]Here are divided into four categories, and each academic field requires accumulating experience to implement.[/p][p]The percentage represents the current success probability of academic research. The more frequently you use it, the higher the success rate will be.[/p][p][/p]
  • [p]There is a 30% probability of +1 academic point each month.[/p]
  • [p]Each academic topic has a {0}% probability of +1 success rate per quarter.[/p]
  • [p]The maximum success rate is 80%.[/p]
  • [p]Each use of an academic topic, regardless of success or failure, will increase the success rate. The increased value is related to the character's 学识 (knowledge) attribute.[/p]
  • [p]Current increase: 2-{1}.[/p]
  • [p]After each academic topic is successfully completed, there will be a 12-month cooldown period.[/p]
  • [p]Players can manually or automatically assist in research to increase academic points, but the success rate of each topic can only be increased quarterly or during the usage process. [/p]
[p]In addition, when this log is updated, the remade version in the internal test will be updated with this function.[/p][p][/p][p][/p][p]A2025.6.25 The Eastern Roman Empire[/p][p]OK1 - The Eastern Roman region[/p][p][/p][p]OK2 - Current map beautification[/p][p][/p][p]OK3 - When creating a family, the family flag will use the emblem of the current fief capital. If none exists, it will default to the fief emblem flag. The priority of flags is: Imperial Flag > Royal Flag > Family Flag > Fief Flag > Universal Flag.[/p][p][/p][p]OK4 - The theme system and standing army of the Eastern Roman Empire
[/p][p]OK5 - The account book is compatible with the imperial administrative system, and hover prompts are added to each item.[/p][p][/p][p]OK6 - Adjust the data effects and combat efficiency of battalions. In the battalion details interface, add hover prompts to each data item.[/p][p][/p][p]OK7 - Interactive functions are compatible with the imperial administrative system.[/p][p][/p][p]OK8 - UI for the combat sequence of the central military brigades of the Eastern Roman Empire[/p][p][/p][p]OK9 - The Eastern Roman emperor can dispatch brigade commanders to lead 4 battalions under their command into battle, rather than leading all battalions personally.[/p][p][/p][p]OK10 - Complete the missing parts of the Iberian map.
[/p][p]OK11 - The Silk Road
[/p][p]OK12 - Through interaction, prompt kings with national territories [/p][p]OK14 - Grain transportation
[/p][p]OK15 - Query characters and families
[/p][p]OK16 - The civil service system of the Eastern Roman Empire
[/p][p]OK17 - When relationships change, the reasons will be recorded, and hovering will display the approximate reasons for the recent 10 times.[/p][p]
[/p][p]OK18 - Exclusive academic research mechanisms for Greek and Italian cultures[/p][p]

哔哩哔哩-诺曼入侵教程视频 哔哩哔哩-中世纪雇佣兵团机制 哔哩哔哩-战争机制流程 哔哩哔哩-私人地产 哔哩哔哩-收藏品 哔哩哔哩-城堡防御建筑和战场天气地形 哔哩哔哩-神圣罗马帝国机制,帝国会议,选举

https://store.steampowered.com/news/app/1058710/view/642433677808108484
https://store.steampowered.com/news/app/1058710/view/515206275424846509
https://store.steampowered.com/news/app/1058710/view/515205641165341736
https://store.steampowered.com/news/app/1058710/view/515205188433215666
https://store.steampowered.com/news/app/1058710/view/500567043120039500[/p]

Eastern Roman Empire - Civil Officials

[p]Bilibili[/p][p][/p][previewyoutube][/previewyoutube][p]Your Majesties of the Eastern Roman Empire, a new issue of the log is here.[/p][p]This time, we will introduce the imperial civil service system from the bottom up[/p][p] The lowest rank were the tax collectors in various territories. They were only responsible for tax collection and could inherit their positions from their fathers.[/p][p]The emperor could remove them directly and unconditionally.[/p][p]When tax collectors met certain meritorious standards, they could be transferred to the central government to serve as junior officials.[/p][p]The central officials were divided into four ranks: junior, intermediate, senior, and the imperial cabinet.[/p][p]Only when an official has accumulated sufficient meritorious service or succeeded a certain former official can they assume the next rank.[/p][p]When each official has accumulated sufficient meritorious service,[/p][p][/p][p]if they are replaced, they will get the trait of the Ex-XXXXXXl"[/p][p]Different officials bring different modifier bonuses to the empire, and meanwhile, they need to be paid salaries.[/p][p]Different from the lords in Europe, candidates for the imperial cabinet must have served as intermediate officials, senior officials, or former members of the cabinet.[/p][p]Please ensure that your empire has available reserve talents.[/p][p]Both civilian and military officials can purchase meritorious service with money.[/p][p][/p][p]If the player is a general, please try every means to let their heir improve their meritorious service as an alternative to inherit the general's position.[/p][p]Finally, unfortunately, the landless characters have been canceled and are still unplayable.[/p]