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The characteristic of the Nordics: Duel for the territory



比哩哔哩的视频日志

Nordic lords can quickly assemble some mercenary battalions of average quality on a temporary basis. They only swear temporary allegiance to you for the sake of remuneration. However, unlike recruited mercenaries, these mercenaries will leave some time after the war.
Another feature of Nordic lords is that they can duel with lords of the same culture to determine the ownership of fiefs. Select a fief over which you have a claim, and use this fief as a wager. If you win, you can directly obtain the wager; if you lose, you will lose your reputation! You can not only challenge others for a fief, but it is also possible for others to challenge you. Whether to refuse or agree depends on you. You can either bribe them to give up the challenge or bravely accept it.
The capital city of a lord cannot be obtained through duels.
When you have a good relationship with a lord, you can also improve your fencing skills by having fencing matches with them. At the same time, a fencing ranking has been added to the data rankings. The ranking is determined based on the fencing levels of various lords, the number of times they have won the combat tournament, and the scores obtained from challenging lords ranked higher than themselves. You can issue challenges during interactions, or directly click the corresponding button in the ranking to do so. Challenges cannot be triggered if the diplomatic distance is exceeded.

Finally, I'm sorry to say that my workplace has stopped paying my salary for four months, and my housing provident fund has also been suspended for four months. This will inevitably affect the project progress and the frequency of internal testing updates. During this period, I will look for new job opportunities. It's uncertain whether I can get the four months' salary. I hope it won't come to the point of labor arbitration.
I believe things will get better. Currently, the internal testing is proceeding as normal, with 5 people accumulated each week. However, my update frequency will be reduced. I'm deeply sorry about this.
However, the promised update in May should still be feasible, although there will be more or less a reduction in functions.

内部测试相关

目前游戏包括上帝模式与基本模式
上帝模式直播过几次,游戏流程基本上已经完成,只需要额外再加一些功能即可
我想除了BUG外,应该没有什么影响上帝模式的游戏流程

普通的领主模式,目前流程也跑通,但是功能欠缺不完善,同时BUG也不少
另外,最主要的事件相关数量非常不少,目前才100个左右

同时初期内测可能不包含存档,这个问题,尽可能优先会解决掉
至少保留一个可用存档

内测原版打算1月30号24点之前开启
目前看来需要延迟到2月1日24点之前

内测将按照每周累加5人递增
刚开始问题多多,将由热衷于对游戏提意见,以及曾经做出贡献的玩家首先进行内测
后期,趋于稳定后,Q群内所有购买过的玩家都可以进行内测
内测将持续到4月份

至于为什么不大规模测试
因为大多数玩家毕竟还是希望玩到完整的游戏,我担心BUG太多,或者内容不完善会影响到相关体验,最终
所以刚开始采取小部分人的测试,慢慢扩大人数,由愿意帮助我完善,以及对游戏做出贡献的一些玩家

总之,我一直都在,有什么想法或者想参加内部测试的可以加Q群693785032

Records of Life&Fiefs

Records of Life and Records of Fiefs

Hello, my lords. We're about to step into 2025. There's only one month left until the closed beta test during the Spring Festival.
I've already introduced the relevant records of the troops before. This time, I've added the records of the characters' life stories as well as the records of the fiefs.
All the important things this character has done, the competitions he or she has participated in, the territories he or she has gained or lost, his or her marriages, childbirths, etc. will all be recorded.



There will also be some records for the same fief. Who conquered it, changes in its de jure status, the competitions held there, marriages, name changes, the outbreak of plagues, etc. will all be on record.



And there are also the previous relevant records of the troops.



In this way, characters, fiefs, and troops all have their own relevant records. When we've played for hundreds of years and look up relevant characters or fiefs, a strong sense of historical immersion will hit us.
Why did a small family become the king of France? Through the records, we can find out that, oh, the Capetian line died out, and the son-in-law got the throne!

Some tips have also been added at the top. When the mouse hovers over them, some information will be displayed. Clicking on them will directly open the relevant interface.



Secondly,

I've prepared a new scenario, the Norman Invasion mini-scenario, which will be released as a tutorial. All the tutorial content will be reflected in this mini-scenario.
From William's marriage, to recruiting troops, developing the fief, starting the invasion of England, obtaining the throne, issuing the Domesday Book, and consolidating his heir, etc.
Finally,

Thank you all, my lords, for your support!!!
Please don't buy the game before the update! Adding it to your wishlist is the greatest support for me!!!

Parties

Hello, my lords!
Today we're going to talk about the Party formed by your vassals and courtiers.

If you don't want to read the text, you can go to Bilibili to check out the video logs.
Bilibili

For a lord with a fief, there will be five different Parties under his command. The members of these Parties are not only vassals but also your courtiers!



The Military Party
The Economic Party
The Conservative Party
The Loyalist Party
The Demanding Party



The Military Party: They prefer to acquire more territories through wars or frequently launch wars to obtain fiefs by virtue of military achievements.



The Economic Party: They prefer to develop the territory through construction, build cities, and increase the income of their own fiefs.



The Conservative Party: They prefer to maintain the current laws, especially the inheritance law, and support the legal heir. They will never change the object of their support under any circumstances.



The Loyalist Party: They are loyal to their lord under any circumstances, support the lord's decisions, support the lord's votes, and support the heir chosen by the lord. In short, whatever the lord says is right!
The Demanding Party: It is a Partytemporarily formed by several lords to meet certain needs. They will not break away from their original Parties. They just aim to achieve a certain purpose, such as getting you to reduce the vassal obligations, hoping that you declare war on certain lords, or wishing you to confer titles on certain lords, etc.
PartyInfluence:
When the members of the Parties all enter the cabinet, and different Parties obtain the cabinet rights, the lord will receive different modifiers. The relevant cabinet rights will be determined by the influence of the Party members to decide which Party will actually govern.
Party Support:
When the support level of a Party drops to 0, all the members of the Party will have a worse relationship with the lord, which will eventually lead to overall independence. There will be a process. You can increase the support level by satisfying what they prefer to do.
The offspring of Party members will also have the same Party tendency after birth. When they reach adulthood, they are very likely to be in the same Party as their parents. There is a very small probability that they will change to other Parties . After all, there are some exceptions.
Every ten years, there is a very small probability that Party members may change their Parties .
As a lord, you can negotiate to make a lord withdraw from the current Party . Of course, this will cost you something. Moreover, you can also suggest that this lord join a new Party .
Of course, it's just a suggestion, and it will increase the probability of joining a certain Party. Due to this action of yours, all the members of the original Party will have a worse relationship with you.

The oath mechanism of the Catholic&Battalion's record

The Oath Mechanism of the Catholic


You can check the relevant video logs on Bilibili or youtube

[previewyoutube][/previewyoutube]

Click Here To Bilibili Video


All Catholic characters will have three types of oaths, which will be activated when the characters reach adulthood.


[h2] Knight's Oath[/h2]



You may be a lord who has been granted a fief, but you are not a knight.
Select one of the four oaths and complete the relevant tasks to fulfill the oath.

The four oaths are as follows:
Champion of the Fighting Tournament: As the name implies, you just need to participate in the fighting tournament and win the championship.
Skilled: The total level of all the character's skills reaches 8.
Excellent Horsemanship: The character's horsemanship skill level reaches 4.
Excellent Swordsmanship: The character's swordsmanship skill level reaches 4.

If you feel that you cannot complete it, you can change the oath, but this will consume your credit points and prestige.
Click the reset button in the lower right corner to reset the oath selection, but the current progress will be completely cleared.
When you complete the Knight's Oath or obtain the Knight's Oath trait.



There is an exception to the Knight's Oath. That is, if you participate in the Knight's Jousting Tournament and are lucky enough to win the championship, you will directly become a knight and fulfill the oath directly!
Of course, if there are no knightly provinces participating in the Knight's Jousting Tournament, there is a chance of being disqualified!

Secondly, after the completion of the Knight's Oath, one must be conferred the knightly title by any lord who has also taken the Knight's Oath. However, if the character is already a lord, the conferring process is no longer necessary and this step can be skipped.

Knight's Oath
30% reduction in the maintenance cost of feudal troops.
+1 to morale.
+1 to the upper limit of the character's swordsmanship level.

[h2]Lord's Oath[/h2]



When you have completed the Knight's Oath, if the character has a fief, then you can undertake the Lord's Oath task.

The four oaths are as follows:
Acquire Fiefs: Acquire 5 fiefs by any means.
Ever-Victorious General: Win 15 battles.
Enfeoff Lords: Grant fiefs to vassals or courtiers 10 times.
Benefit the People: The cumulative construction of several specified buildings in your own fief reaches 50 times.

You can also reset the oath.
After completing the oath, you will obtain the Lord's Oath trait.

Lord's Oath
30% reduction in the maintenance cost of standing troops.
+1 to administration.

[h2]Ruler's Oath[/h2]



When you have completed the Lord's Oath and are a king or emperor, you can undertake the Ruler's Oath task.

The four oaths are as follows:
Defend Against Invasion: Successfully defend against 10 invasions when the country's territory is invaded.
Improve Policies: Consume 100 points of influence when promulgating policies.
Stable Rule: Keep the country's stability at 5 for 60 months.
Be Popular: Invite 5 vassals to join the Loyalist faction. They must first become vassals and then be invited to join the Loyalist faction for it to count.

You can also reset the oath.
After completing the oath, you will obtain the Ruler's Oath trait.

Ruler's Oath
20% reduction in the maintenance cost of all troops.
+1 to prestige, piety, and legitimacy every year.

**[h3]Corresponding to the Catholic oath mechanism is the special mechanism of the Orthodox Church, the bureaucratic promotion mechanism, which has not been completed yet.[/h3]

The Awarding of Medals and Records of Troop Units




At the top of the troop unit records, it will show how many battles have been won, how many people have been killed, and how many years of service there have been.
From the establishment of the troop unit, participation in battles, expansion of the number of personnel, awarding of medals, name changes, unlocking of skills, change of lords, and battle situations will all be recorded and saved.
After meeting certain conditions, medals can be awarded to the troop unit to further enhance its combat