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Our Roadmap

Hello!

We're excited to be releasing soon! We've been planning our roadmap during Early Access, which we will likely put up on Trello and post a link for you to check out before launch.

I do want to give more detail here however before we do that:

1) The Campaign - We will start work on our campaign imminently after Early Access launch! This is where the lion's share of effort will be expended during Early Access. We're aiming for approximately 24 missions, which should come to a 10 hour experience.

Play Roland, an ex-artillery officer as he navigates the treacherous world of Pentum by his cousin John's side. We will share more lore and the background of the factions soon!

2) Weather - A weather system with multiple weather events. Each map will have 1 or 2 which will come and go on the turbulent planet of Pentum. Sandstorms and blizzards will slow units and reduce visibility, earthquakes will decrease accuracy, meteor showers can be fatal...

3) Abilties - Further broadening and deepening the abilties for the four factions, increasing tactical flexibility, deepening strengths and shoring up weaknesses as you evolve your strategy in-game.

4) New Modes - Depending on player feedback, suggestions and reception, we will add in new modes (both single player and multiplayer)

5) New maps

6) Balancing and Bug Fixes - Self explanatory!

Of course, these plans are tentative and depending on player suggestions and feedback we're willing to add, remove or shuffle things around!

This should give you an idea of what we have planned over the coming months. Keep an eye out for our Trello some time soon, as well as our post detailing some of the lore and background of the world of Miner's Mettle!

Thanks,
Ahad