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Early Access Patch 013: The Lucky Patch – 10th July 2020

A bunch of fixes for this week’s patch, squashing some crashes and improvements to the right click movement introduced in last weeks’ patch. We also improved our material load flow, which should notably improve load times for all players.

Gameplay
Indicators for pathfinding are now shown, instead of just the destination.
Removed a wrong tooltip popping up at the train destination.

Fixed
A bug where the up and down arrow keys were not updating on the map select screen, thanks Zpajro!
Three separate crashes on client caused by replicating at the wrong time.
A stuck state caused when a player would cancel a queued minishield.
Various crashes related to pathfinding.
Train pathing to better include some edge cases where the train would keep going back and forth at intersections.
Up the research screen a little bit, ahead of a full revamp we will begin work on next week.