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Our Launch Summary

Hello!

Thank you for being with us from the beginning! We hope this is the start of a great journey.

Players have been very understanding and patient regarding some features that should have made it in at launch but didn't.

We've been trying to be incredibly responsive, and answer as many questions as we can, both here on the Steam forums but also on our Discord channel (https://discord.gg/XNdE37p), while also listening to what features are highly requested and putting them in as soon as we can.

In the past 60 hours or so since launch, we've had 4 patches which have fixed numerous crashes and glitches, as well as features such as: inverted controls and camera options (coming in today's patch), graphical options, unlocking frame rates, improving cursor performance (it was too large, and also offset), drastically reducing difficulty levels, and others.

Something else that has been highly requested is a replacement of our current tutorial section to an interactive tutorial that teaches players how to play while they play. We've been working on this in the past couple of days and are creating a 4 part tutorial that focuses on showing players how to 1) move units and control the camera, 2) combat, 3) economy, and 4) units and facilities. We'll put in each part as soon as it's complete, so they may come in day by day. The first two will be in before Sunday, and the second two coming in first half next week.

Other items on the very near agenda include: fixing camera stuttering, tweaking a unit's location (to make it more central to the screen), a change log upon start-up to quickly see what's in the latest patch, further control options to customize playing style, panning with the arrow keys, rebindable keys, further tweaks to horde difficulty, revealing points of interest on the map through FoW at all times. We'll have further fixes and features as well, but the above are on our list of tasks for sure.

Thank you!