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Trombone Champ 1.20 Brings Localization to the Game!

Trombone Champ has been updated to 1.20, which is probably by far the biggest update we've done since launch! Unfortunately, if you're a native English speaker, you shouldn't notice that much in this update. However, if you speak one of the ten languages that we've added support for, this should be a big update for you!

We've tested the localization as thoroughly as possible: however, it's nearly impossible for us to be 100% certain that every word is 100% perfect in all ten languages. Luckily, it's very easy for us to fix language issues, so please let us know about any language problems you find in this Steam Community thread.

⚠️ Since this is a large update, most mods will almost definitely need to be updated. If you absolutely need specific mods that don't yet support this version, you can play the previous version of the game (1.19) by right-clicking the game in Steam, choosing Properties, clicking the Betas tab, and choosing last_version in the dropdown. But please, we beg of you - switch back to the newest version whenever you can!

Anyways, here's everything that's new in this update:

  • (⭐⭐⭐ Biggest Change) The game has now been localized into ten languages: English, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, French, German, Italian, Japanese, Korean, & Spanish! (We may add additional languages in the future - now that the game supports localization, adding more languages isn't that difficult from a technical perspective.)

    Since this work required adjusting every piece of text in the game, many tiny things will have changed throughout the game. Some examples:

    • Structure of song data files has been adjusted. This is why the download size of this update is larger than most. (This will also help us support a map editor and add Workshop support later on!)
    • Tromboner Card graphics replaced. Previously, each card was one image, with all text baked into the graphic. Golden cards look a lot better now!
    • There's a new "Language" section in Settings.
  • (⭐⭐ Second-Biggest Change) Due to several scoring changes, the maximum scores for all songs should be significantly increased!

    • Score change: Notes split up into multiple slide segments should now be treated as one note rather than multiple notes. This also looks less weird, as you will no longer see multiple "bursts" and animations throughout complex curved notes.
    • Score change: Note weights have been adjusted so that short notes aren't completely dominated by long notes. Previously, notes were simply multiplied by their lengths, which make very short notes worth almost nothing.
    • Please note: these changes don't affect letter grades (S, A, B, C, etc.) because those are based on percentages rather than point totals.
    • Leaderboards: Since all scores are now higher, we did not reset the Steam Leaderboards. If you care about leaderboard rankings, you should replay the songs you care about, because you'll probably be able to get scores almost twice as large as your previous ones!
  • (⭐ Smaller Changes) Here are some additional things that have been tweaked:

    • The MacOS version should now support Retina screens better.
    • The Trombone model in the Character Select screen is now better-lit.
    • If you play a song in turbo or practice mode, a small popup now appears in the score screen that informs you how this affects your toots earned.
    • The flame effect that appears when summoning an NPC looks so much better!
    • The tool that allows you to adjust timing / latency has been tweaked and should give better results.
    • The credits have been expanded to show the teams that helped with localization.
    • Other bugfixes, optimizations, and tweaks.

This update ended up taking longer than expected, so thank you for your patience! We're very tired, but here's what you can look forward to in future updates:

  • We expect to push small updates that fix language issues and add songs. We have two songs that are almost done already!
  • Gyro support is near the top of our list - we hope to have a "work-in-progress," testable version of that soon!
  • Later this year, we plan to push bigger updates that finally add better support for user-made content: a proper level editor & Steam Workshop integration.


Thank you for your patience, and happy tooting!

-Holy Wow Studios