Blacklist Brigade - Version 0.7.0 - New Mission Update!
Hey, a new version is now out and it contains a new mission! It's a pretty lengthy one and offers a decent amount of action. Also added a little extension to Hostage Negotiations mission, so it's a bit longer now too. Sorry that took a little too long since the last update.
[h2]0.7.0 Patch Notes[/h2]
New content:
Fixes and improvements:
[h2]0.7.0 Patch Notes[/h2]
New content:
- Added a new mission, Unholy Alliance
- Added a new area to Hostage Negotiations mission
Fixes and improvements:
- Minimum armor durability (temporal regen point) is now affected by difficulty levels. 50 for easy and normal, 25 hard, 0 very hard
- AI teammates should now defend themselves more actively while moving to revive a downed team member
- AI teammates will now stop reviving a team member if progress is < 50% and a threatening enemy is spotted
- AI teammates are now automatically set back to follow mode after a move command when the player arrives near the move order point
- AI teammates should now rush to upper floors to chase enemies only if the enemies are targeting a player or an AI teammate
- AI teammates now crouch if they are in the line of fire of another teammate who is shooting or wanting to shoot
- Further improved how AI teammates try to avoid players' and each others line of fire
- AI teammates should now move to full cover if possible in situations where threatened by enemies while reloading weapons
- AI teammates can't reload their weapons simultaneously while reviving anymore
- Possible fixed a bug that allowed AI teammates occasionally to shoot through full height walls
- Fixed a bug that caused enemies sometimes not to try to search players after seeing a dead body
- Fixed a bug that caused sometimes controls not respond after trying to melee strike and shoot with an empty shotgun simultaneously
- Smoke grenades 25% additional dodge bonus is now also applied when smoke is between players and shooting enemies (no need to stand directly inside smoke)
- Fixed smoke grenades way too big collisions
- Fixed a bug that caused smoke grenades and flashbangs to block AI navigation in tight spaces
- Player characters are now pushed down if standing on really narrow edges without ground under their feet
- Fixed a bug that caused explosive barrels not to deal damage sometimes