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Blacklist Brigade - Version 0.7.0 - New Mission Update!

Hey, a new version is now out and it contains a new mission! It's a pretty lengthy one and offers a decent amount of action. Also added a little extension to Hostage Negotiations mission, so it's a bit longer now too. Sorry that took a little too long since the last update.

[h2]0.7.0 Patch Notes[/h2]
New content:
  • Added a new mission, Unholy Alliance
  • Added a new area to Hostage Negotiations mission

Fixes and improvements:
  • Minimum armor durability (temporal regen point) is now affected by difficulty levels. 50 for easy and normal, 25 hard, 0 very hard
  • AI teammates should now defend themselves more actively while moving to revive a downed team member
  • AI teammates will now stop reviving a team member if progress is < 50% and a threatening enemy is spotted
  • AI teammates are now automatically set back to follow mode after a move command when the player arrives near the move order point
  • AI teammates should now rush to upper floors to chase enemies only if the enemies are targeting a player or an AI teammate
  • AI teammates now crouch if they are in the line of fire of another teammate who is shooting or wanting to shoot
  • Further improved how AI teammates try to avoid players' and each others line of fire
  • AI teammates should now move to full cover if possible in situations where threatened by enemies while reloading weapons
  • AI teammates can't reload their weapons simultaneously while reviving anymore
  • Possible fixed a bug that allowed AI teammates occasionally to shoot through full height walls
  • Fixed a bug that caused enemies sometimes not to try to search players after seeing a dead body
  • Fixed a bug that caused sometimes controls not respond after trying to melee strike and shoot with an empty shotgun simultaneously
  • Smoke grenades 25% additional dodge bonus is now also applied when smoke is between players and shooting enemies (no need to stand directly inside smoke)
  • Fixed smoke grenades way too big collisions
  • Fixed a bug that caused smoke grenades and flashbangs to block AI navigation in tight spaces
  • Player characters are now pushed down if standing on really narrow edges without ground under their feet
  • Fixed a bug that caused explosive barrels not to deal damage sometimes