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Blacklist Brigade - Version 0.7.5 - New Mission Update!

Hey, a new version is out and it contains a new mission. This update also adds easy to use throwing knives. Please let me know if you find any bugs, or just leave a comment how do you like the new mission. Since I'm working on this alone, it can take painfully long time to spot some bugs even they would be severe. [h2]0.7.5 Patch Notes[/h2] New content: [list] [*] Added a new mission, Heavy Load [/list] New features: [list] [*]Added throwing knives. Press the melee key (default F) when targeting an enemy that is out of melee range to throw a knife. Damage is increased by Close Combat skill (former Melee Combat), and attacking unaware enemies deals double damage. Used knives can be picked again. [/list] Fixes and improvements: [list] [*]Fixed a bug that caused enemies unable to shoot at crouching players as they should [*]The aiming cursor can't be moved beyond the screen edges anymore [*]Enemies that are spawned but distance is far should now have less impact on performance [*]Improved auto turrets accuracy against moving targets [*]Fixed a bug that allowed planting laser trip mines on another characters (stayed floating in the air after the character moves) [*]Jinx has now PDA in her hands while hacking [*]Jinx's Hacking ability can now be used to hack certain control panels that require a key card otherwise [*]The enemy attack range is now increased when they are targeting at players who are sniping from higher elevation [*]AI teammates attack range is increased in specific situations to make sure they are always able to shoot back [*] Added point of interest markers for all mission interactables (visible on the map after found by the player or team) [*]The area of the active mission objective is now shown on the map [*]Fixed a bug that allowed AI characters to shoot through floors sometimes [*]Players are now not able to take another copy of a key card they already have (multiplayer only) [*]It's now possible to throw grenades to higher locations while on outdoors [*]Using a First Aid Kit to heal a friendly doesn't fail anymore if the target makes a small move but stays within 2.5m range [*]The flash effect from exploding fire extinguishers is now less flashy than flashbangs' effect [*]Fixed a weird bug that caused a client player to be unable to move after exits a ladder if a dead host player is spectating [*]Fixed a bug that caused enemies fly around too much and not fall down directly if died on a ladder [*]If a player dies and he has a rescued civilian follower, the civilian can now be rescued by another player [*]Enemies that are shooting shares their current target for a bit longer distance on higher difficulty levels (blocked by building walls) [/list] Skill adjustments: [list] [*]Melee Combat skill is renamed to Close Combat and it also affects Throwing Knives. The maximum damage bonus is now +100% instead of +50% [/list] [img]{STEAM_CLAN_IMAGE}/34945893/2749690e34eb6031c40e6c9f80824bb4cd47f41f.png[/img] [img]{STEAM_CLAN_IMAGE}/34945893/44fb6825a122a8ca3512891ba451b54d7426240f.png[/img]