1. Tenderfoot Tactics
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  3. Patch notes - Minor bugfixes and usability stuff

Patch notes - Minor bugfixes and usability stuff

  • Fixed a bug causing the (X) close button in the keymapping menu to not show up if you entered the keymapping menu from the pause menu.
  • Scooched the settings menu slightly to center it better.
  • Fixed a bug where you could click through the difficulty menu to the pause menu if you clicked in just the wrong place.
  • Fixed a bug causing the skill tooltip display to remain up indefinitely if you paused while hovering a skill in combat deployment.
  • Turn order shuffling at combat setup is now pseudo-random, guarantees the player's first goblin goes either first or second, attempts a somewhat more even distribution as the initial order.
  • Added tooltips to the difficulty settings. (Only accessible with cursor currently, sorry gamepads!)
  • Fixed a recently introduced bug making scrollwheel not work with memory/affinity selection.