Minor QoL patch notes
Mostly small quality-of-life requests from new players. Won't change your experience too much.
edit: updated build number! quick fixes with the updated build:
- fixed a bug causing Q/E input to invert with y axis flip
- fixed a bug where dpad up/down was bound to zoom in combat
- updated some text (side story dialogue stuff)
- when you unlock a new class, the randomized starting ability will now pick exclusively from non-passives
- new secondary keybind for bird (and for zoom in combat): arrow key up/down
- check the settings menu for a new 'y axis flip' setting
- tutorials will no longer auto-hide after viewing
- the map tutorial will now wait for you to close your first map before auto-showing
- audio will continue when the window loses focus now
- while fullscreen (or while holding right click to rotate while windowed) the game will now lock your cursor to stay within its window
edit: updated build number! quick fixes with the updated build:
- fixed a bug causing Q/E input to invert with y axis flip
- fixed a bug where dpad up/down was bound to zoom in combat