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  3. Patch notes 2026-03-17 (experimental)

Patch notes 2026-03-17 (experimental)

[p]Hello, everyone![/p][p]The 1.0 launch weekend was crazy - at some point, over 25,000 people were playing the game at the same time on Steam alone. We thank you so much for your support. It means a lot to us.[/p][p]The bugs will not fix themselves, though, so here comes our first post-release experimental patch![/p][p]By the way, if you're new to Timberborn and would like to learn more about how to participate in the experimental branch shenanigans, check out this thread.[/p][p][/p][h2]Bug fixes[/h2]
  • [p]The layer tool no longer hides plane pilots if you click them first.[/p]
  • [p]Fixed the indicator's color customization showing up upon disabling color replication.[/p]
  • [p]Fixed the duplication tool overwriting the color replicated by the Indicator.[/p]
  • [p]Buildings that are stopped by automation no longer have their inputs carried out.[/p]
  • [p]Fixed a rare crash occurring while disabling the Steam overlay.[/p]
  • [p]Fixed reacting to keys pressed during the game load (for example, changing the game speed or selecting an object after a save loads).[/p]
  • [p]Beavers no longer drop goods if their workplace is paused and there is no other place to deliver them.[/p]
  • [p]Birch's occupation was lowered to 2 tiles to match the height of its model.[/p]