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Patch notes 2021-12-16 (experimental)

[h3]Mechanical Water Pumps[/h3]
Mechanical Water Pump and Deep Mechanical Water Pump were changed in a few ways. Their models were updated to reflect the changes.
  • The pumps no longer stop waterflow.
  • They are buildable on any stackable building, not only on Levees.
  • They discharge water one block lower than before.
  • Shafts can only be connected from the two shortest sides.

[h3]Saves compatibility[/h3]
Save version compatibility checks were added.
  • Loading any save made before this update will result in a warning but you can ignore it if the save was made on Experimental Branch.

[h3]Fixes[/h3]
  • The game should no longer freeze on macOS during launch or when changing resolution.
  • Tree stumps no longer block building a Water Dump.
  • Tree stumps no longer prevent Lumberjacks' warning icons from appearing.
  • Fixed the "Nothing to do in range" warning icon not disappearing at night.
  • Fixed the highlight not disappearing after blowing a marked-for-tree-cutting area up with dynamite.
  • Fixed the “drought incoming” sound playing incorrectly and scaring beavers.
  • Updated the Shrub's incorrect sound effect.
  • Fixed Floodgates' colliders.
  • Fixed Large Water Wheel not applying water resistance at every occupied tile.
  • Fixed the FPS drops after marking a large tree cutting area.
  • Fixed beavers preferring Grilled Spadderdock over other types of food. That one was perfectly understandable, though.