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Timberborn News

Patch notes 2020-08-07 (hotfix)

We have just released a fix to a bug which caused the game to crash when selecting a dead beaver.

Patch notes 2020-08-04

A new update just went live addressing a number of issues related to audio:
  • We have redesigned the underlying audio system. This should improve performance in certain situations as well as fix problems reported by many of you, such as distorted / crackling sound or no audio at all.
  • Trees and bushes now emit a distinct sound when selected. Shafts also emit a sound on a close up.
  • We have identified another bug causing beavers to ignore some trees marked for cutting or demolishing. This is hopefully now fixed.

Patch notes 2020-07-31 (hotfix)

We have just released a hotfix patch:
  • Fixes a bug introduced yesterday which caused Forester to stop planting trees after loading a saved game.
  • Fixes a bug causing beavers to ignore some trees marked for cutting or demolishing.

Patch notes 2020-07-30

A minor update to Timberborn is now available for download. The update makes it easier to submit crash reports:
  • When the game crashes, it generates a ZIP file with log files and a save game in Documents\Timberborn\Error reports.
  • You can send that report to us with a click of a button from the crash screen. Alternatively, you can send the ZIP file to us manually on Discord.

Sometimes, you may still have to send us a bug report the old way:
  1. When the game does not start at all due to hardware issues.
  2. When the game does not crash but something does not work the way it should.

In those situations you can submit a traditional bug report by following the instructions here: https://mechanistry.com/bug.
You can also use the #bugs channel on our Discord server: https://mechanistry.com/discord. If you do so, please include screenshots, a save game and a log file, as explained in the link.

Patch notes 2020-07-24

We have just released a patch which fixes a number of issues:
  • Fixes a bug causing a crash when using the new Demolish tool.
  • Fixes a bug causing a Forester to plant trees outside its walking range.
  • Fixes a bug causing trees planted by a Forester to grow at the same time which resulted in FPS drops. Note that the fix only works with newly planted trees.
  • Limits the distance that a Camera can move during performance drops, which makes problems such as the one above less irritating.
  • Resolves a bug which resulted in the "Nothing" label in the resource list to disappear in certain screen configurations.


See yesterday's update for a complete list of gameplay changes.