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Dinkum News

Steam Achievement System and Upcoming Updates

[p]G’day! everyone![/p][p] [/p][p]Have you been enjoying the recent full release update?
Today, we’d like to briefly update you on something many of you have been curious about — the Steam Achievement system and our upcoming update. The achievement system is a feature many players have been waiting a long time for, and we’re happy to say that it will be officially introduced in the next update alongside other new content.[/p][p][/p][p]However, due to a testing environment issue, the list of achievements will appear early in your Steam library. While you’ll be able to see the list, you won’t be able to make progress or unlock them until the update is live. To avoid any confusion, we wanted to let you know in advance.
More detailed information will be shared soon in the official patch notes.[/p][p](Please note that since these achievements are currently visible for testing purposes, the final version may differ slightly upon release.)[/p][p]In addition to the achievement system, we’re also preparing a night market event featuring nighttime vendors, along with quality-of-life improvements and bug fixes — all things we hope you’ll enjoy![/p][p][/p][p]Thank you as always for your love and support for Dinkum.
We’ll see you again soon in the patch notes![/p][p]See you in the game~ Hooroo~![/p]

Dinkum's First Discount Promotion Since Official Launch

[p]G’day! everyone![/p][p][/p][p]Since Dinkum’s official release on Steam on April 23, 2025, we’re excited to announce our very first discount promotion!
If you haven’t had the chance to try Dinkum yet, this is the perfect opportunity to jump in.
And don’t forget to share the news with your friends who might want to join you on your adventure![/p][p][/p][h3][/h3]
  • [p]Discount Period: June 12, 2025, 17:00 – June 26, 2025, 16:59 (UTC)[/p]
  • [p]Discount Rate: 20%[/p]
[p]※ Please make sure that the 20% discount is correctly displayed before making your purchase.[/p][p][/p][p]There’s no better time to start your Dinkum journey!
Build your very own town under the warm Outback sun.[/p][p][/p][p]See you in the game~ Hooroo~![/p]

Hot Fix Announcement - April 30

G’day! everyone!


We’ve released a hotfix to address several issues, including a bug that caused infinite loading when saving the game after playing from an older save file.

We’re continuing to work on resolving any additional bugs and known issues that have been reported, and we’ll share further updates through announcements as they become available.

Please see below for the full details of this hotfix.

[hr][/hr]
[h3]Hotfix Schedule:[/h3]
  • April 30, 2025 – 06:00 (UTC)
  • No downtime required.
  • If you are currently playing the game, you may continue without interruption. However, to experience the updated gameplay with the applied fixes, we recommend exiting the game and installing the latest update before launching it again.

[hr][/hr]
[h3]Bug Fixes:[/h3]
  • Fixed a bug that would stop the game saving when loading an older save file.
  • Fixed an issue that caused the terrarium to never exceed one cocoon when filled with low value bugs.
  • Fixed an issue that occurred in Irwin’s shop when buying a Chook would cause the animal feeder to sell instead.
  • Fixed a bug that caused the player to remain wet forever after walking through an animal shower.
  • Fixed a bug that changed the new villager Mason’s hair colour when they were wearing a hat.
  • Fixed a bug that caused items to float when placed on top of the Wide Bookshelf.
  • Fixed a bug that caused birds to appear “stuck” under water.
  • Fixed a bug that let players put honey in the cocoon nest in the Bug Terrarium.
  • Fixed a bug that caused the glider in the museum to show the incorrect price.

[hr][/hr]
[h3]Changes:[/h3]
  • Farm Animal sickness will now always last 2 days. If the animal has been sick for more than two days and the animal is not dirty on a new day, the sickness will be cured.
  • Bin Chooks(New birds) now drop a random relic when hunted or trapped

[hr][/hr]

If you want to chat about the game, come hang out on our Discord full of Dinkum discussions~

See you in the game~ Hooroo~!

Putting a 3D, Australian spin on Stardew Valley, Dinkum has finally hit 1.0

The cozy, rural life sim formula that the likes of Animal Crossing and Stardew Valley have mastered continues to be the foundation for a steady stream of new games. All trying to tap into a more relaxing reality where fishing, farming, and flirting with your neighbors is all you have to worry about, they remain hugely popular. Dinkum, which puts an Australian spin on this core experience, has been building itself up in early access for quite some time now, but it's now finally out in 1.0.


Read the rest of the story...


RELATED LINKS:

Dinkum fishing guide, all fish, and where to catch them

Dinkum is like Stardew Valley, except it's Australia so everything wants to kill you

Official Launch Update Hot Fix

G’day! Hello, everyone!

We would like to share the details of the hotfix released on April 23, which addresses issues related to the official launch update.

While many players showed great excitement and support following the official launch update, we sincerely apologize to those who experienced difficulties due to various bugs and errors in the game.

Based on community feedback and internal review conducted after the update, we have prioritized and addressed several key issues in this hotfix. We will continue to listen to your feedback and strive to provide a better gameplay experience.

Please see below for detailed information regarding the hotfix:


[h3]Hotfix Schedule:[/h3]
  • April 24, 2025 – 10:30 (UTC)
  • No downtime required.
  • If you are currently playing the game, you may continue without interruption. However, to experience the updated gameplay with the applied fixes, we recommend exiting the game and installing the latest update before launching it again.


[h3]Bug Fixes:[/h3]
  • Fixed a bug that made cocoons disappear when it was added to the inventory
  • Fixed a bug that did not give default permissions for Farm animals when a new player connects.
    • Host players will need to give these permissions to anyone that has played before this fix by clicking the cog next to the player’s name on the options tab of the journal.
  • Fixed an issue that caused adult Vombats to freeze in place, and cause them to appear in different locations in multiplayer
  • Fixed an issue that caused White Boomers to appear in Capture Requests on the Bulletin Board
  • Fixed a bug that allowed Deeds to be deleted in creative mode
  • Fixed a bug that occasionally caused birds to disappear mid flight when being chased
  • Fixed a bug that prevented the Pontoon item recipe from being in the recipe unlocks pool
  • Fixed a bug that caused farm animal to appear dirty even after cleaning them
  • Fixed a bug that prevented Villagers from following the player into the mine elevator after a Town Bell has been built on the island


[h3]Changes:[/h3]
  • When fed honey, Bug Terrariums will produce at least one cocoon a day, regardless of the type of bugs inside. Butterflies, Moths and Spiders still have a higher chance of creating cocoons
  • Changed 2 alternate recipes for the Bug Terrarium to be consistent with the main one.
    • (The alternate recipes required 3 Bee Houses, but now only require 1)
  • The Animal Shower will now turn on if an animal walks through it, regardless if they are dirty or not.
  • The Animal Shower will turn on if a player walks through it.
  • Improved the reliability of Scarecrows scaring birds away
  • Rayne now sells Scarecrows, both in the visitor tent and her store
  • Villagers will get scared and not want to leave the elevator when it stops in the Hot Hot Hot


See you in the game~ Hooroo~!