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Early Access Patch 0.1.7

[h2]Letter from the Team[/h2]

This week we have a few bug fixes and a mouse movement improvement request that a player made in the Steam forums.

Like last week, this update is smaller compared to prior updates as our development focus has shifted primarily toward the next major update we outlined in our Early Access roadmap. We are targeting a late August release for that update with a new Class, a new Book, Daily Challenges, and a lot more.

We're working hard on the major update and are excited to get it into your hands. For now, on to the notes!

[h2]Release Timing[/h2]

This patch will be released at approximately 10 am PT (UTC-7) on July 5th, 2023.

This link will convert that to your local time.

[h2]Full Patch Notes[/h2]

[h3]General Fixes[/h3]
  1. Removed separation restrictions when single clicking on top of combat units to move. The player can now move closer to enemy units when moving with single clicks of the mouse. (This type of movement was already possible when moving your character with keyboard inputs.)
  2. Fixed a bug where rarely on Unranked Dives, when the player is on a win streak, the run would use slightly higher enemy stats, resulting in them doing more damage.
  3. Fixed Regeneration healing based on the source's stacks instead of the target's.
  4. Fixed Vigor status effect incorrect description: "On being hit, restore 1 HP and lose 1. On end of turn lose all stacks. Max 10 stacks." >>> "On hitting, restore 1 HP and lose 1 stack. On end of turn lose all stacks. Max 10 stacks.

[h3]Weaver[/h3]
  1. Fixed Controlled Weaving not being granted to the player correctly if an enemy dies at the end of a previous turn that causes you to gain Controlled Weaving.

[h3]Clairvoyant[/h3]
  1. Added clarification to Psychic Pulse rare augment Damage Aura: "On use, deal 25 magic damage ..." >>> "On using any Binding, deal 25 magic damage...