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Update "Crossplay" - AVAILABLE NOW!

Void Crew Update 1.1.3: "Crossplay" IS HERE!
[p]Greeting Ectypes! Today’s patch lays the groundwork for cross-play, streamlines joining friends, and adds tools to keep lobbies friendly. You’ll also see UI/controller polish, and a wave of bug fixes.[/p][p][/p][h3]TL;DR[/h3]
  • [p]Cross-Play now supported! - Tech and options now in place[/p]
  • [p]Join Codes - Share a short code to hop into games fast[/p]
  • [p]Report & Block - Mute, hide, and auto-kick blocked players; unblock via the matchmaking terminal[/p]
  • [p]Plus: host name tooltip in matchmaking, redesigned controller button icons, stacked identical rewards on tally, and lots of fixes![/p]
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--- 1.1.3: "Crossplay" Changelist ---
[p]
[/p][h2]NEW FEATURES & MAJOR CHANGES[/h2][h3]
Cross-Play now supported[/h3][p]We’ve enabled the core systems and UI hooks for cross-play. You may notice new options appearing in menus and matchmaking. Cross-play features will become more meaningful as we roll them out further, but the tech is now in place.[/p][p][/p][h3]Join Codes[/h3][p]Skip the lobby browsing: the host can now share a Join Code. Enter the code to jump straight into their session - easy for friends, communities, and stream audiences.[/p][p][/p][h3]Player Safety: Report & Block[/h3][p]You can now report and block other players.[/p]
  • [p]Blocked players can’t message you, their rooms won’t appear in your matchmaking, and they’re auto-kicked if they try to join your session.[/p]
  • [p]To unblock, open the Matchmaking Terminal and manage your blocked list.


    [/p]
  • [p]Matchmaking: Host name now appears via tooltip[/p]
  • [p]Controller: Redesigned button icons for better clarity[/p]
  • [p]UI: Identical rewards are now stacked on the tally screen[/p]
  • [p]Misc: Under-the-hood work toward banning features and cross-play; you may notice new options popping up here and there [/p]
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[/p][p][/p]
  • [p]Fixed long startup times when launching the game[/p]
  • [p]Addressed various UI issues when using a controller[/p]
  • [p]Fixed secondary tooltip sometimes sticking around[/p]
  • [p]Fixed exit vector marker occasionally displaying on other markers[/p]
  • [p]Fixed rare issue where a save could be deleted immediately after loading. The save will not be deleted until you perform your next void jump. [/p]
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Now what are you waiting for!? Go play! And don't hesitate to share with us your experience on our Discord![/p][p][/p][p]PS: Content update also imminent! Remember that already on the 11th of September we are releasing our new Striker ship and more! If you haven't had a chance, check it out now![/p][p][/p][p] //Hutlihut Games Crew[/p][p][/p][p][/p]