Season 9 - Season of the Banner: Artifact Deep Dive
[p]
[/p][p][/p][p]In this update, players can look forward to three all-new Artifacts and three remastered ones, each designed to support new playstyles, fresh combinations, and deeper progression paths. Here’s a closer look at what’s coming.[/p][h3]New Artifacts[/h3][p]Plagueherald Mask[/p][p]Once used by a mysterious plague doctor of Aeternum, the Plagueherald Mask turns disease into a deadly weapon. Ideal for aggressive support builds or disruptors, it punishes enemies with stacking on top of each other, while requiring careful timing and positioning.[/p]
- [p]Plaguespreader: Abilities and light attacks inflict a stack of 3% Disease (max 10 stacks). You also gain 1% Disease per stack applied. At 10 stacks, heavy attacks consume all stacks to trigger a 6s cloud around the target, inflicting 20% Disease and 10% Weaken to nearby enemies (12s cooldown).[/p]
- [p]Gem Slot: Leeching Spectral Ward[/p]
- [p]Refreshing[/p]
- [p]Freedom[/p]
- [p]Random Perk[/p]
- [p]How to get: Available through PvP Reward Track.[/p]
- [p]Yeet: +300% push distance and +10% base damage to all War Hammer knockbacks. Clear Out ignites the first target hit, turning them into a projectile that deals 100% weapon damage to enemies they pass through.[/p]
- [p]Sundering Clear Out[/p]
- [p]Plagued Strikes[/p]
- [p]Alternating Enchantment[/p]
- [p]Random Perk[/p]
- [p]How to get: Available through PvP Reward Track.[/p]
- [p]Parallax: +12% base damage to targets farther than 10m (applies to both weapons).[/p]
- [p]Crescent Wave: While above 50% health, heavy attacks cast a projectile forward dealing 150% weapon damage. Melee heavy attack damage is reduced by 50%. Each wave costs 20 mana.[/p]
- [p]Thwarting Strikes[/p]
- [p]Sundering Stacks[/p]
- [p]Random Perk[/p]
- [p]How to get: Available through PvP Reward Track.[/p]
- [p]Life Support: Outgoing healing is increased by 25% when not affected by any Life Staff HoT effects. When basic attacks pass through allies, they gain 20% stamina regen and 30% mana regen for 3s.[/p]
- [p]Keen Beacon - Reworked in this release to grant increased crit damage instead of crit chance.[/p]
- [p]Refreshing Move[/p]
- [p]Enchanted[/p]
- [p]Random Perk[/p]
- [p]How to get: Available through PvP Reward Track.[/p]
- [p]Quickened Casting: While above 50% mana, magic weapon ranged heavy attacks charge 25% faster.[/p]
- [p]Gem Slot: Empty Socket[/p]
- [p]Refreshing[/p]
- [p]Physical Aversion[/p]
- [p]Random Perk[/p]
- [p]How to get: Available through PvP Reward Track.[/p]
- [p]Ambush: Backstabs and headshots deal 20% increased crit damage and apply 10% Weaken for 5s. You also gain 10% Empower and 10% crit chance for 5s. (Target cannot be Ambushed again for 15s)[/p]
- [p]Gem Slot: Empty Socket[/p]
- [p]Refreshing[/p]
- [p]Freedom[/p]
- [p]Random Perk[/p]
- [p]How to get: Available through PvP Reward Track.[/p]
- [p]Consume now applies 25% life steal not just to knocked-down enemies, but also to stunned, rooted, and sluggish targets.[/p][p]This broadens its usability across various crowd-control-based builds.[/p]