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New World: Aeternum News

PTR: Season 1 - Fellowship & Fire

Greetings, Adventurers!

Aeternum is an ever-evolving world, and as such, we continue our efforts in providing an assortment of ongoing new features, content, and changes. Similar to the activities leading up to our latest major update, we are approaching the release of our next large release and would like to invite you all to participate in the next cycle of our Public Test Realm (PTR)!

[h2]PTR[/h2]
The Public Test Realm (PTR) is a limited-availability server-set that grants an early look at upcoming features. These preview builds are snapshots of upcoming major releases and are not final versions — you may encounter bugs, crashes, missing text, or other issues. Between our internal testing efforts and your reports, we hope to catch and resolve all serious issues before they reach the live servers. Hundreds of changes have already been made — with more to come — and the full release notes will be shared on release day. However, not every bug or feedback piece will be actioned on before release — some changes need time to be investigated further, and may arrive in a subsequent patch or two.

To help with the feedback process, all newly created PTR characters will have the opportunity to instantly level to select level-ranges outfitted with appropriate gear and items.


The PTR will officially open today, February 24, at 10 AM PST (6 PM UTC). If you encounter a bug, exploit, or have suggestions to improve a feature or piece of content, we’d love to hear your feedback on our PTR sub-forum (you can also utilize our in-game feedback tool). We will do our best to address as much of your feedback as possible before the content update makes its way to our live servers. Your participation will help us to deliver awesome content and updates in the future!

[h2]MAJOR UPDATES[/h2]
During this iteration of the PTR, we look forward to hearing your playtest feedback on the following changes:

[h3]Season Pass Reward Track
[/h3]


The Season Pass gives players a variety of ways to earn new titles, gear, and more. Our Free Track is available to all players, while the Premium Reward Track offers extra rewards for an additional purchase. The Season Pass also includes the introduction of the Season Journey, a series of tasks and challenges that send Adventurers around Aeternum, plus the Activity Card where players can earn Season XP through mini-objectives. The Season Pass ties into all of our seasonal content including the Silver Crow’s storyline. Cosmetics, tokens, and Marks of Fortune will not be claimable in the PTR.

[h3]COMBAT BALANCE UPDATES
[/h3]

A few combat balance topics have been on our radar and trending in the community: Magic and Ranged Weapon PvE Viability, Weapon Balance in PvP, and Equip Load Balance. Balance is an ever-evolving part of gameplay and we will continue to make further adjustments based on feedback to create the best possible experience for players.

MAGIC AND RANGED WEAPON PVE VIABILITY
Magic and ranged weapons have fallen behind melee weapons in PvE content, most noticeably in end game content like Mutators. We will continue to strive for viability across all weapons through the following changes:
  • Increased Bane power on magic and ranged weapons. (10% higher than what’s possible on melee weapons).
  • Adjusted Mutations will no longer disproportionately affect magic users (Removed the 50% or 75%, depending on the difficulty, elemental damage reduction).
  • Players that like to tank will now have more options for a wider variety of gameplay (Added more Taunt Gem capability for various abilities on numerous weapons).


WEAPON BALANCE FOR PVP
Some melee and ranged weapons are currently more powerful than what we consider healthy for PvP gameplay. In pursuit of our balance goals we are adjusting the power, utility, and functionality of most weapons:
  • We re-calibrated the accuracy system and how it affects shots for the Musket. Shots now have a slight deviation in their trajectory so that long ranged shots are not as consistent when moving or firing without the Accuracy Perk.
  • Adjusted Crowd Control effects on certain abilities and clarified the scope of some damage focused abilities.


EQUIP LOAD BALANCE
We want to have a larger diversity of equip loads and make more weapons viable for all playstyles. Ideally these changes allow players with more unique styles, off-meta builds, and personal preferences to participate in meaningful ways regardless of the game mode:
  • Adjustments to the PvP Mitigation formula to provide a better experience to a wider range of Gear Scores.
  • Changes to how Rend and Fortify function.
  • Adjustments to some attribute thresholds bonuses.


[h3]NEW SEASONAL STORY: THE SILVER CROWS[/h3]


Assemble an elite team of mercenaries called the Silver Crows to help their first client, Skye the Spear-daughter, confront a powerful Warlock and the Varangian horde, and halt their ambitions amidst the flames of the Empyrean Forge.

[h3]MAKE GOOD NOTIFICATION[/h3]
There is now an improved flow for players to be aware of and claim special offerings from the team. This menu is accessible through a new button on the Game Menu. Look at the main in-game Nav Bar to find it.

[h3]ALT CHARACTER MITIGATION[/h3]
Players with more than one character on a single server will now have to declare only one of them as their “PvP Active” character. Only the currently active PvP player may flag for PvP or fight in a War. There is a 3-day cooldown on switching active PvP characters. This will restrict players further from using alts to game the Faction War systems.

[h3]GEAR SET STORAGE
[/h3]


Need to quickly swap gear for Mutated Expeditions? You’ll now be able to save and switch between your favorite gear sets after reaching level 25. Additional slots can be earned through the Season Pass or purchased with Marks of Fortune.

[h3]NEW HEARTRUNE ABILITY: FIRE STORM[/h3]


Create a tornado that damages targets in its path. You can also craft more powerful versions of the Heartgem to fit your playstyle.

[h3]NEW EXPEDITION: EMPYREAN FORGE[/h3]


The Empyrean Forge is a new Level 60+ Expedition set in the Great Cleave. Team up with Sir Loth, a knight of Artorius, to stop the flow of mysterious magic deep within a necropolis.

[h3]Mutated Empyrean Forge Expedition[/h3]
Challenge a more difficult version of the new Empyrean Forge Expedition.

[h3]RABBIT’S REVENGE
[/h3]


Corrupted Rabbits have returned to Aeternum. Hunt them down to obtain special event-specific rewards.

[h3]BRIGHTWOOD AND WEAVER’S FEN NEW MAIN STORY QUESTLINE[/h3]
The Weaver’s Fen and Brightwood Main Storyline is getting an overhaul based on player feedback and improvements made to the revamped starting experience. Experience these two familiar territories through a fresh narrative, more quest variety, and a few new surprises.

[h3]LEVEL 40 WEAPON AND ARMOR QUESTS 2.0[/h3]
Enjoy new and improved level 40 weapon and armor quests. Each quest will now require less travel and eliminations. Look forward to fresh rewards, narratives, and more.

[h3]SPRINGTIDE BLOOM EVENT
[/h3]


The Time of Awakening has arrived! Springtide Bloom calls its children to share an ancient secret capable of granting true freedom. Help the enigmatic Bloom Herald unravel the mysteries of the ethereal Wispybloom and collect Springtide's fertile bounty of event-specific rewards. Harvest with caution, as swarms of vile Wispy Wasps guard the blooms with fury! Truth Seekers must be level 20 or higher to embark upon the quest for enlightenment. Springtide Villages are located in Monarch's Bluff, Everfall, Brightwood, and Weavers Fen.

[h3]Fury of the Spriggan[/h3]


The Earth has been restless since the Ennead awoke. Cooperate in open world encounters to defeat Dryads and a mighty Spriggan for daily event-specific rewards.

[h2]PTR CLIENT ACCESS[/h2]
This special preview client will be made available for download through the stand-alone Steam application, “New World Public Test Realm” (which should already be in your Steam library if you own the main game). When the test period is complete and the main New World game is updated with the previewed content, the PTR world will shut down and may be wiped clean. You will continue to see the New World PTR application in your Steam library, but there will not be an active server until the next time we announce a public test.

[h2]PTR BACKSTORY LOADOUTS[/h2]
Upon character creation on the PTR, players will be given multiple caches of special armor and weapons. Each cache has a designation based upon a general build and a main attribute: CON, DEX, INT, FOC, and STR.

To help manage the sudden onset of new items, do not open all provided caches at once, or you’ll risk becoming encumbered! Instead, equip all provided bags and then follow-up with opening each cache deliberately. Any undesired caches can be dropped or deposited into your personal settlement storage.

[h2]PTR FAQ[/h2]
[h3]HOW DO I ACCESS THE NEW PTR?[/h3]
Everyone with a copy of New World will be automatically granted access to the secondary PTR app. The PTR is not compatible with the live game, so you will need to download a separate client (and have the hard drive space required to support it). From there, we will have special worlds available within supported regions. Not all regions will initially be supported. Access is on a first come, first served basis. There may be queues.

[h3]CAN I PLAY WITH OR TRANSFER MY LIVE CHARACTERS TO THE PTR?[/h3]
Unfortunately, no. These are separate ecosystems, so at this time it is not possible. However, to make testing easier, we will occasionally provide our play-testers with special accommodations such as instant levels, special gear, etc.

[h3]CAN I PROVIDE DESIGN FEEDBACK REGARDING WHAT’S INCLUDED ON THE PTR?[/h3]
Preview game builds on the PTR are finished with their core development and are in their final phase of testing and bug fixing. Our main focus at this phase is improving quality, although we will appreciate any feedback you have to share.

[h3]I HAVE A PROBLEM; HOW CAN I CONTACT CUSTOMER SUPPORT?[/h3]
Our policies and Code of Conduct cover the PTR, and in-game moderation will continue to be supported. Unfortunately, due to the temporary and potentially unstable nature of the PTR, general Customer Service assistance through both Live Chat and through the Support Website will not be available.

[h3]I DON’T WANT TO PARTICIPATE IN THE PTR, CAN I REMOVE THE APP FROM MY LIBRARY?[/h3]
Don’t worry, no offense taken. Players can manage visibility of the New World Public Test Realm Steam Library entry. Opening up the game options (right-click > Manage) offers the “Hide Game” function.

Thanks for your support and participation! We'll see you in Aeternum.

New World Update 1.8.3

Greetings, Adventurers!

New World Update 1.8.3 downtime will begin at 11:00 PM PT (7:00AM UTC) on February 21st. It marks the start of the Legacy of Crassus event and includes various Leaderboards fixes.

[h2]LEGACY OF CRASSUS[/h2]
  • The might of Rome threatens Aeternum from February 21 to March 7. Hunt down General Crassus' monstrous captains and banish the shadow of Roman tyranny in an all-new event. Following a plan set in motion long ago, Crassus's forces have invaded the southern lands to unleash the cyclopses Lucanus and Decimus.
  • Players brave enough to face these world bosses can search for portals in Brightwood, Weavers Fen, Mourningdale, Ebonscale Reach, and Edengrove.
  • Each victory nets Adventurers event-specific, daily rewards.
  • Explore the announcement for more details.
  • Go behind the scenes with the Development Team.

[h2]WORLD EXPERIENCE[/h2]
[h3]GENERAL[/h3]
  • Fixed an issue that made harvestable resources non-interactable in certain situations.

[h3]EXPEDITIONS
[/h3]
  • Fixed a bug that caused Mutated Expeditions to receive the same elemental Mutations more often than intended.

[h3]QUESTS[/h3]
  • Fixed an issue with Tamra Ayad in the quest "Dishonorable Daughter." She now appears in the proper location at the appropriate time.

[h2]AI UPDATES[/h2]
[h3]WORLD AI[/h3]
  • Fixed an issue that caused some Dryad Soldier attacks to not damage or interact with players.
  • Removed cat bobble heads from the game. Cats are less awkwardly enthusiastic when attacking.

[h2]GAME MODES[/h2]
[h3]OUTPOST RUSH[/h3]
  • Increased the amount of personal scoring gained from capturing and contesting points and using resources.
  • Added brief invulnerability to players that spawn in their home fort to help prevent spawn camping.

[h3]PVP ARENAS[/h3]
  • Fixed an issue that allowed players to change equipment while in the Spectator Box.

[h2]ECONOMY, PROGRESSION, & GEAR[/h2]
[h3]TRADE SKILLS[/h3]
  • Fixed an issue that caused the text for Basic and Major Fishing Trophies to display the incorrect Luck values.

[h2]UX/UI/SOCIAL[/h2]
[h3]FACTION SWAPS[/h3]
  • Fixed a bug that allowed players to join the Faction that controlled the most territories.

[h3]LEADERBOARDS[/h3]
  • Filtering friends or Company members on Leaderboards now properly sorts the results by rank. Unranked players are listed at the end.
  • Fixed an issue that prevented some players from receiving rewards. Affected players will receive their rewards in a future update.

[h3]NOTABLE FIXES[/h3]
  • Fixed an issue that caused the Brimstone Sands Outpost Storage to incorrectly default to the Brimstone Sands Settlement Storage.
  • Fixed an icon error with the Baal Hoop ring.
  • Fixed an issue where the Storage Shed UI would not show up when interacting with a Storage Shed.

[h3]QUALITY OF LIFE IMPROVEMENTS[/h3]
  • Locked items can no longer be dropped.
  • When using the "Transfer All" button to transfer inventory items to storage, locked items will now stay in the player's inventory.

Thanks for your support! We’ll see you in Aeternum.

Legacy of Crassus

Greetings, Adventurers!

The might of Rome threatens Aeternum from February 21 to March 7. Hunt down General Crassus' monstrous captains and banish the shadow of Roman tyranny in an all-new event. Following a plan set in motion long ago, Crassus' forces have invaded the southern lands to unleash the cyclopses Lucanus and Decimus. Players brave enough to face these world bosses can search for portals in Brightwood, Weavers Fen, Mourningdale, Ebonscale Reach, and Edengrove. Each victory nets Adventurers event-specific, daily rewards.



[h2]LORE[/h2]
Crassus has fallen, but his most loyal soldiers vehemently carry on a final mission — an invasion of the southern lands. Are they in pursuit of conquest, revenge, or something far more sinister?

The Corrupted Legion transforms the land into barren dirt, mud, and dust. Tall banners extend upwards and small fires burn along the ground. Elite Legionnaire soldiers patrol the perimeter while a Signifer Nerva casts a spell in the middle. Moments later a portal opens...

Crimson eyes glare through the magical abyss. They blink simultaneously, yet grow farther apart. Every mighty stomp amplifies their size and ferocity. Water ripples, tents collapse, and even bears in neighboring regions scurry away from the chaotic quakes as two hulking figures barbarically emerge to a deafening silence.



Lucanus and Decimus, Crassus’ cyclops captains, raise their arms. As their massive weapons extend skyward, the shadow of Roman tyranny creeps ever closer to consuming Aeternum. This is the remains of a General seduced by corruption. This is the Legacy of Crassus.

[h2]REWARDS[/h2]
Triumph over these level 66 vicious brutes for event-specific items like Lucanus weapons and Decimus armor, plus standard weapons, armor, and consumables. Note that players must deal at least 1000 damage to receive rewards.

[h3]DAILY BONUS REWARDS[/h3]



Once daily, players will earn a special cache containing one of the following Legendary pieces of gear after defeating the world bosses. Players are also guaranteed to receive every reward after defeating them eight times.

  • Wrath of Decimus - Great Axe
  • Hoplites Great Blade - Great Sword
  • Cuirass of Decimus - Heavy Chest Armor
  • Fists of Decimus - Heavy Gauntlets
  • Sagittar of Lucanus - Bow
  • Vesuvius - Fire Staff
  • Galea of Lucanus - Medium Helm
  • Hobnailed Boots of Lucanus - Medium Boots

Players will also get:
  • 1 - 3 Obsidian Gypsum
  • 500 Umbral Shards
  • A special Craft Mod that can be used to add powerful affects to crafted items. (25% chance)

Daily rewards reset at 5 AM local time. For example, if a player grabs one special cache at 4:58 AM, they’ll be able to earn another at 5:01 AM.

[h3]STANDARD REWARDS[/h3]



Players will receive one of the following rewards each time they fell Lucanus and Decimus. Unlike daily bonus rewards, players can slay the world boss multiple times in one day for additional rewards.

Each victory rewards players with either:
  • A random weapon or armor piece at their level (90% chance)
  • A special Named item from Brimstone Sands or greater Aeternum (10% chance)
  • Players will also get some level-appropriate consumables (health, mana, etc.)

Thanks for your support! We’ll see you in Aeternum.