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  3. Updated to 1.52

Updated to 1.52

A big update to Celtreos!

New Weapon “Tail Whip”

It’s not entirely clear what this thing really is, or what dimension it came from.  Your ship’s graviton particle tech can wield these tentacles with frightening accuracy, tearing through almost anything!  There are tentacles in front of your ship but also many more attacking away from your ship as you move.  Find this new weapon in the Weaver Series, or select it in a custom weapon array.

New Weapon “Magnet Mine”

These powerful bombs float away from your ship as you move, while you simultaneously fire a weak version of your default weapon.  The mines also head toward nearby enemies, and they hug walls.  Find “Magnet Mine” in the Plasma Series, or custom weapon arrays.

Other Weapon Tweaks

Weapons that also fire normal forward shots (such as “Sideliner” and “Ground Wave”) now fire the forward shots normally, which generally makes them more useful.  In particular, the forward shot fires at its normal frequency, which is often different from the selected weapon’s firing frequency; and if Beam is your normal weapon, it moves with the ship as it otherwise would.

New Enemy Abilities

Certain enemies have learned how to attack with lightning!

Physics Bug Fixes

In certain cases, game physics could become pretty wild.  Now it should no longer be possible for large ships to jump around the screen.

Two new opposing-movement weapons…the tentacle-like “Tail Whip”, and the powerful “Magnet Mine”!