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Updated to 1.80

A gigantic update to Celtreos!

It’s been a while since the last update but this one is worth the wait.

New “Bumper” Defense

The “Plasma Series” now has a unique defensive ability, “Bumper”. This item makes it extremely unlikely that your ship will be destroyed by walls, and it will also push your ship out of the way of such obstacles (be careful though as it provides no protection against enemy attacks). Note that you can also select this item when defining one of your 5 custom weapon arrays.

Artwork, Animation and Effect Updates

Several stage backgrounds are more detailed, some significantly (such as “Orbital Defense” and “Refinery Raid”). There are improvements to explosion effects. Tweaks have been made to artwork and animation in a number of other places.

Also, when certain objects and enemies are impacted by your weapons, they react in more obvious ways (such as gently shaking).

Gameplay Updates

Certain stages have been tweaked for better gameplay, such as “Dark Nebula” (where it is now a bit easier to see through clouds).

A few weapons have been modified to work better, such as beam-based attacks (Beam, Phaser, Ray Burst, Column, etc.), the Predator weapon, and the Magnet Mine weapon.

The in-game weapon display now shows the icons for every weapon currently available to you, not just the name of the active weapon. In addition, the selected weapon’s icon is slightly larger. When you have all weapons, these appear in the same ascending order as their key bindings (1-6).

The Achievement display now makes it more obvious that your ship is invincible while this award is on the screen.

Weapon Mount Items

Although you can still set preferred weapon mounts to start the game, there are now in-game items that let you switch to a different kind of mount (currently 5 types). These options sometimes spawn together at major transition points in a stage but they may also spawn in different ways, even randomly from one play to the next. The icons for these items are now also shown in the Ship Editor when selecting default mounts.

Updated Soundtrack with New Song

When you browse achievements (via the trophy button on the main options screen), a brand new song is now played!

Several tracks have been enhanced further, including “Disposition”, “Acquisition”, “Evacuation”, “Mystery”, “Portension”, “Fabrication” and “Flow”.

Sound Effects

There are a few new sound effects, including additional explosions. Some weapons now have new sounds, such as “Tail Whip” and “Weaver”.

Test Stage Updates

There are now more types of targets in the test stage, including some that are much larger (and take more hits to destroy) and more that move. The new weapon mount items now also periodically spawn here to make it easier to see how other mounts affect your weapons.

Major artwork and effect updates. New in-game weapon display shows the icons for all picked-up weapons.