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  3. Updated to 1.78

Updated to 1.78

The next Celtreos patch is live!

Dynamic Enemy Spawns

The game now automatically spawns new enemies when there are few remaining on the screen.  The type of auto-spawn varies by stage, and depends on how well you “clear” an area.  This means you can potentially rack up even more score by quickly defeating enemies, since that will lead to more targets overall.

General Gameplay Updates

Certain stages have improved spawn patterns and layout, such as “Alien Ocean”.  A new plasma-ball projectile has been added, and it is now used by a number of enemies and bosses!

New Weapon Mount

The Ship Editor now has a 5th type of weapon mount, “Crossover”.  This is essentially an X pattern but for single projectiles it travels in an animated way along alternate crossover paths, whereas for 2- and 3-multipliers it will cause each copy of a weapon to follow its own X path.

Updated Boss Soundtrack

A new boss theme “Portension” has been added to the soundtrack, and plays during the “Dark Nebula” and “Refinery Raid” boss fights.

Artwork and Animation Updates

Certain user interface elements have improved.  Minor tweaks have been made to explosions and other effects.  Some enemy ships have updated artwork and animation.