
You might ask, why we took so niche topic. Our universe is destined to provide guilty pleasures, especially linked to church - to see how, just check our other titles.
Holy Inquisition started in 12th-century France to combat religious dissent. We're glad that abuse of church's power is a thing of the past, and making this kind of game doesn't condemn us to a painful death. Inquisition motives, if ever used by today's art, are shown in rather humourous and frivolous manner - so we believed, it might be interesting to design a sensible turn-based strategy dealing with this subject. While you may find some amusing dialogues, the game's climate is thick as funeral fog. Like in "dark ages", there are darkness, blood, filth, and betrayal everywhere. Fair town lights are not really helping in resolving that feeling of awe and dignity. People have uniform, uncanny faces, and shall it be your interpretation, why so.
Maybe it's a tribute to all those forgotten, who didn't have mercy of the Clergy? And shall it be clear for you - we don't encourage tortures, or any other shameful things linked to Holy Inquisition.
But if we really have to torment, CRANK IT UP for fuck's sake!