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  3. Summer Update Preview: Simulation Performance

Summer Update Preview: Simulation Performance

The game performance is of great importance to us and we are continuously analyzing it in order to identify potential for improvement. We reached the milestone for better graphics performance with the last Vulkan update. Currently the focus is on the simulation performance.



In Transport Fever 2, each person and cargo is simulated individually. There is no limit for the population or number of cargo items. Other aspects of the game, such as the complexity of the road network, are also not limited by the game itself.

The simulation performance is mainly dependent on the available computing power. In the coming summer update, improvements will be implemented and the calculation time for the simulation steps will be reduced. We will also try to further optimize performance in the future.

There will be more information about the summer update next week.