Summer Update Preview: Towns, roads and lights
Let's take a closer look into towns this week. In order to ease cargo management, the supplying industries are now displayed in the town details.

The residents received traffic training and do no longer cross the road at red lights. To further increase safety in town traffic, trams can blink when turning at intersections. Speaking of lights: the flickering has been reduced and there is a new setting with which the bloom effect can be deactivated.
Moreover, we also invested in stability. For example, previously a missing street mod led to a savegame not being loaded anymore. Now, the most important properties are cached in the savegame so that the traffic infrastructure remains functional, even if the mods are missing.
There will be more information about the summer update next week.

The residents received traffic training and do no longer cross the road at red lights. To further increase safety in town traffic, trams can blink when turning at intersections. Speaking of lights: the flickering has been reduced and there is a new setting with which the bloom effect can be deactivated.
Moreover, we also invested in stability. For example, previously a missing street mod led to a savegame not being loaded anymore. Now, the most important properties are cached in the savegame so that the traffic infrastructure remains functional, even if the mods are missing.
There will be more information about the summer update next week.