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Transport Fever 2 News

Summer Update Beta News

The public beta version has been available for two weeks now and thanks to your valuable feedback, we managed to fix the most significant issues. We will continue to stabilize the new version before the release next week.



We would like to highlight the new functions recently added during the beta phase, starting with another usability improvement: the bridge, tunnels and track crossings menu has been unified.

In addition, in case there are missing resources when loading a savegame, a popup window will display the missing or faulty mods.

Our team is looking forward to the release on the 8th of July.

Summer update receives release date

We are happy to announce the release date of the next major Transport Fever 2 game update. The “Summer Update” will be released on Thursday, 8 July 2021.



The update includes a great number of usability improvements, bug fixes and enhancements to enrich the gaming experience.

Some more good news for you: the testing version is now available on Steam and GOG. We created a Steam group for feedback. Check our article in order to find out how to activate the testing version.

We look forward to hearing your feedback once you get to test the new features and improvements we worked on. The highlights of the “Summer Update” were featured on our social media channels over the past few weeks. For a detailed list of changes see release notes.

Thank you for your continuous interest in our game. The entire Urban Games team wishes you lots of fun with Transport Fever 2!

Summer Update Preview: Usability II

Apart from the already described usability aspects, there are more updates we’d like to talk about. For players who prefer to play in fullscreen mode and make use of multiple applications simultaneously, we introduced a new borderless mode besides the fullscreen and windowed one.



Those who often load a savegame from the pause menu within another running game, can now access the full load dialog with mod options etc without accessing the main menu beforehand.

If players are experiencing crashes, the game will now try to save the current state of your map as long as it's still possible. Additionally, the log files will be saved with an individual filename instead of being overridden on the next game start.

Moreover, the beta testing for the summer update starts next week.

Summer Update Preview: Simulation Performance

The game performance is of great importance to us and we are continuously analyzing it in order to identify potential for improvement. We reached the milestone for better graphics performance with the last Vulkan update. Currently the focus is on the simulation performance.



In Transport Fever 2, each person and cargo is simulated individually. There is no limit for the population or number of cargo items. Other aspects of the game, such as the complexity of the road network, are also not limited by the game itself.

The simulation performance is mainly dependent on the available computing power. In the coming summer update, improvements will be implemented and the calculation time for the simulation steps will be reduced. We will also try to further optimize performance in the future.

There will be more information about the summer update next week.

Summer Update Preview: Departure Management

Not only the selection of the appropriate means of transport is a key aspect in Transport Fever 2, but a good loading configuration too. In order to enable an even better control of the traffic flow, the option for waiting in stations has been revised.



The waiting time can now be adapted to the needs of each individual station, while previously it was configurable only for the whole line. In addition to the maximum waiting time, there is now also a minimum waiting time.

The departure of vehicles can now be customized with mods. For that, the vanilla departure logic can be deactivated individually for specific vehicles and instead triggered using script commands.

There will be more information about the summer update next week.